Serious games to support emotional regulation strategies in educational intervention programs with children and adolescents. Systematic review and meta-analysis. [PDF]
Gómez-León MI.
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ABSTRACT This study investigates how strategic renewal, driven by the interaction among technological, marketing, and organizational innovation, enhances firms' economic performance. Using a panel dataset of 8871 Spanish firms covering the period 2009–2016, we provide empirical evidence on the different effects of each type of innovation and their ...
Beatriz Forés +3 more
wiley +1 more source
Game Design, Effectiveness, and Implementation of Serious Games Promoting Aspects of Mental Health Literacy Among Children and Adolescents: Systematic Review. [PDF]
Zeiler M +8 more
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Educational outcomes of digital serious games in nursing education: a systematic review and meta-analysis of randomized controlled trials. [PDF]
Lee M, Shin S, Lee M, Hong E.
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Serious Games for Serious Pain: Development and Initial Testing of a Cognitive Behavioral Therapy Game for Patients With Advanced Cancer Pain. [PDF]
Azizoddin DR +10 more
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Smartphone-based serious games for mental health: a scoping review. [PDF]
Gómez-Cambronero Á +4 more
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Ethical and pedagogical reflections around serious games in patients education (PE): : <i>Can we play with our health</i>? [PDF]
Aubry JD, Rusch E.
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Serious Games in Medical Education: What it Adds? How to Go about It?
Shrivastava SR +2 more
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The regulatory status of health apps that employ serious games and gamification
Gilbert S +8 more
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