Results 211 to 219 of about 31,655 (219)
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Serious games as new educational tools: how effective are they? A meta‐analysis of recent studies
Journal of Computer Assisted Learning, 2013Annie Magnan
exaly
Serious games on environmental management
Sustainable Cities and Society, 2017Kaveh Madani, Ali Mirchi
exaly
Playful public participation in urban planning: A case study for online serious games
Computers, Environment and Urban Systems, 2012Alenka Poplin
exaly
From Edutainment to Serious Games: A Change in the Use of Game Characteristics
Games and Culture, 2010exaly
Serious Games, Gamification, and Serious Mental Illness: A Scoping Review
Psychiatric Services, 2020exaly
Serious games for higher education: a framework for reducing design complexity
Journal of Computer Assisted Learning, 2008Iwan Wopereis
exaly

