Results 171 to 180 of about 219,395 (302)
Effectiveness of integrated simulation and team-based learning in paediatric postgraduates for cardiopulmonary resuscitation training: a multiple methods study. [PDF]
Zhang LD +9 more
europepmc +1 more source
Abstract Engaging students and fostering interactions can be a challenge in large enrollment, foundational‐level, undergraduate anatomy classes. Despite the active learning environment of the anatomy laboratory, students often struggle to find study partners or even speak to fellow learners in a large classroom.
Kristin Stover +2 more
wiley +1 more source
Introduction and Assessment of the Jigsaw Method as a Teaching Tool in Community Medicine. [PDF]
Gupta A, Sharma M, Kumar M, Singh G.
europepmc +1 more source
Abstract Game‐based learning (GBL) is increasingly used in medical education to supplement traditional didactic learning methods. Adult learners in particular may benefit from GBL, given the autonomous and iterative nature of a well‐designed educational game.
Thomas J. Paddock, Erin P. Fillmore
wiley +1 more source
Evaluation of an Education Programme for Introducing Bioelectrical Impedance Analysis to Neonatal Unit Staff: A Mixed Methods Study. [PDF]
McCarter DL, Morgan C, Bray L, Tume L.
europepmc +1 more source
Abstract According to Nietzsche, “In every real [adult], a child is hidden that wants to play.” In everyday life, playfulness and competition can make routine or dull tasks more engaging and can offer educators opportunities to engage a learner in a more entertaining or interactive manner.
Judi Laprade
wiley +1 more source
Driving pathways of university teachers' professional development: the roles of perceived team leadership, innovative self-efficacy, and organizational innovation climate. [PDF]
Liu X, Liu C, Sun Y, Gao H, Xu C.
europepmc +1 more source
Abstract Anatomy is a foundational component of various medical and paramedical disciplines. Existing research has suggested that games or game elements can improve student interest in musculoskeletal (MSK) anatomy. This project builds on previous gamification and serious game work and incorporates new anatomy‐based games into undergraduate anatomy ...
Emmeline Berger +2 more
wiley +1 more source
Agile method for planning a smart classroom. [PDF]
Pate Santos GN, Lucena CJP.
europepmc +1 more source
Dejana Omerza +3 more
openaire +2 more sources

