Results 91 to 100 of about 680,497 (161)

Persistence of the Uncanny Valley: the Influence of Repeated Interactions and a Robot's Attitude on Its Perception

open access: yesFrontiers in Psychology, 2015
The uncanny valley theory proposed by Mori has been heavily investigated in the recent years by researchers from various fields. However, the videos and images used in these studies did not permit any human interaction with the uncanny objects. Therefore,
Jakub Aleksander Zlotowski   +7 more
doaj   +1 more source

When Luxury Brands Meet Artificial Intelligence: How Brand Longevity Shapes Consumer Responses to AI‐Designed Products

open access: yesPsychology &Marketing, Volume 43, Issue 12, Page 3602-3620, December 2026.
ABSTRACT Artificial intelligence (AI) is transforming branding, extending to core creative functions such as product design. This raises a broader question of when adopting a new technology coheres with a brand. This tension is most acute in the luxury sector, which is deeply symbolic and historically resistant to technology adoption.
Olga Nechaeva, Valentina Mazzoli
wiley   +1 more source

Uncomfortably Close to Human

open access: yesFeminist Philosophy Quarterly, 2022
Social robots are marketed as human tools promising us a better life. This marketing strategy commodifies not only the labor of care but the caregiver as well, conjuring a fantasy of technoliberal futurism that echoes a colonial past.
Shelley M Park
doaj  

Ruins in the Field: Materiality, Spectres and Pluritemporal Encounters of the Oxford University Arctic Expedition

open access: yesTransactions of the Institute of British Geographers, Volume 51, Issue 4, December 2026.
Short Abstract This paper contributes to conceptual debates on ruins by generating novel insights into how encounters with the haunted materialities of ruins in the field inform (post)colonial trajectories of exploration. Empirically, it examines how material and spectral traces of past lives in the field, alongside play with categories of absence and ...
Johanne M. Bruun
wiley   +1 more source

From robot to android to humanoid: Does self-referencing influence uncanny valley perceptions of mechanic or anthropomorphic face morphs?

open access: yesComputers in Human Behavior: Artificial Humans
To examine how the self-referencing effect influences uncanny valley perceptions, this study (N = 188) employed an 11-level mechanic-to-human face morph continuum (ranging from 0% to 100% human-likeness in 10% increments) by 2 (self-face vs.
William D. Weisman, Jorge Peña
doaj   +1 more source

Beyond Connection: Paradoxes of Psychedelic Resonance in Late Modernity

open access: yesFuture Humanities, Volume 4, Issue 2, November 2026.
ABSTRACT This essay explores the enduring suspicion that psychedelic experiences are antithetical to the structural dynamic of modern societies through Hartmut Rosa's concepts of ‘resonance’ and ‘social acceleration’. Rosa's theoretical framework is particularly generative for studying the social meaning of contemporary psychedelia because it enables a
Mateo Sanchez Petrement
wiley   +1 more source

Artificial Voices, Real Causes: The Dilemma of Virtual Influencer‐Driven Brand Activism

open access: yesPsychology &Marketing, Volume 43, Issue 11, Page 2982-3002, November 2026.
ABSTRACT Brands are more frequently adopting virtual influencers (VIs) to lead activism campaigns. However, little is known about when and how such activism effectively drives consumer engagement. This research, in Study 1, examines 14,464 Instagram posts from 18 diverse VIs using large‐scale analytics to assess engagement intensity and the dynamics of
Sampa Anupurba Pahi   +4 more
wiley   +1 more source

EEG Study of the Uncanny Valley Phenomenon

open access: yes
This dataset contains the EEG recordings of 30 participants in a study conducted by the IT University of Copenhagen brAIn lab, designed to investigate the origins of the Uncanny Valley phenomenon.
Play, Culture, and AI   +9 more
core   +1 more source

Uncanny valley

open access: yes, 2020
Sometimes humanoid-like robots or computer characters evoke fear. This is because we know that they are only created to look like people. For example: robot Sophia looks like a real person, but it can’t move naturally, it moves like a robot and sometimes it scares.
Kyianenko, D.   +1 more
openaire   +1 more source

Agent‐Related Perceptions of Automated Versus Human Agents and the Role of Task‐Related Risk: A Meta‐Analysis

open access: yesPsychology &Marketing, Volume 43, Issue 11, Page 3253-3264, November 2026.
ABSTRACT Firms often seek to replace human agents (HAs) with automated agents (AAs) for customer service, but customers still tend to react more negatively to AAs than to HAs. This meta‐analysis examines agent‐related perceptions (i.e., humanlikeness, warmth, and competence), which represent the key upstream customer reactions shaping downstream ...
Sandra Miederer   +3 more
wiley   +1 more source

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