Results 41 to 50 of about 1,347 (203)

The Social Uncanny Valley

open access: yes, 2023
The Uncanny Valley effect refers to the observation that robots who are highly human-like elicit negative responses from observers. Based on this observation, we examine human responses to AI-generated objects which are very similar to those made by ...
Wu, Di
core  

‘Too Close to Eat?’ Exploring Consumer Responses to Edible Packaging Through the Lens of Food Neophobia and Construal Level Theory

open access: yesBusiness Strategy and the Environment, EarlyView.
ABSTRACT The rapid growth of packaging waste has recently intensified the search for sustainable alternatives. Edible packaging, developed from biodegradable materials safe for consumption, represents a promising innovation that combines environmental responsibility with food preservation.
Donata Tania Vergura   +2 more
wiley   +1 more source

The A(I) Team: Effects of Human‐Likeness and Conformity to Gender Stereotypes on Initial Trust and Willingness to Work With an AI Teammate

open access: yesJournal of Organizational Behavior, EarlyView.
ABSTRACT As artificial intelligence (AI) technologies progress, AI agents arise as potential teammates in the workplace. This study explores how the visual representation of the AI agent as well as its conformity to traditional gender stereotypes affects the manifestation of uncanny valley effects in a workplace team context.
Agata Mirowska, Jbid Arsenyan
wiley   +1 more source

The clone devaluation effect: A new uncanny phenomenon concerning facial identity.

open access: yesPLoS ONE, 2021
Technological advances in robotics have already produced robots that are indistinguishable from human beings. This technology is overcoming the uncanny valley, which refers to the unpleasant feelings that arise from humanoid robots that are similar in ...
Fumiya Yonemitsu   +3 more
doaj   +1 more source

Uncanny valley effect: A qualitative synthesis of empirical research to assess the suitability of using virtual faces in psychological research

open access: yesComputers in Human Behavior Reports, 2023
Recently, virtual faces are often used as stimuli to replace traditional photographs in human face perception studies. However, despite being increasingly human-like and realistic, they still present flaws in their aspects that might elicit eerie ...
Anna Flavia Di Natale   +3 more
doaj   +1 more source

Should Dermatologists Recommend Direct‐to‐Consumer App‐Based Remote Diagnostics? An Ethical Analysis

open access: yesJEADV Clinical Practice, EarlyView.
ABSTRACT Background Dermatology patients still face barriers in accessing timely specialist care. As direct‐to‐consumer (DTC) apps for remote dermatological diagnostics proliferate, guidance is lacking. While promising efficiency and efficacy, their clinical—and ethical—legitimacy is not yet well established.
Sonja Mathes   +9 more
wiley   +1 more source

Building an Emotionally Responsive Avatar with Dynamic Facial Expressions in Human—Computer Interactions

open access: yesMultimodal Technologies and Interaction, 2021
The role of affect has been long studied in human–computer interactions. Unlike previous studies that focused on seven basic emotions, an avatar named Diana was introduced who expresses a higher level of emotional intelligence.
Heting Wang   +3 more
doaj   +1 more source

More Than Saying “It's AI”: How Role Disclosure Transparency in AI‐Generated Ads Influences Persuasion

open access: yesPsychology &Marketing, EarlyView.
ABSTRACT This research examines how AI role disclosure transparency—the consumers' subjective perception of how clearly and informatively an advertisement communicates the role that AI played in the ad creation process—influences consumer evaluation of AI‐generated ads via ad creation process credibility. A high level of perceived transparency enhances
Khanh Bao Quang Le   +3 more
wiley   +1 more source

Investigating the Uncanny Valley for prosthetic hands [PDF]

open access: yes, 2018
Background: In 1970, Mori hypothesised the existence of an ‘uncanny valley’, whereby stimuli falling short of being fully human are found to be creepy or eerie.
Kyberd, Peter   +17 more
core   +1 more source

Uncanny valley effect: Research on the impact of digital human appearance on learners in a multi-agent collaborative learning environment

open access: yesEducational Technology & Society
The integration of large language models and digital humans in multi-agent collaborative learning creates tension between technological advancement and human-centered design.
Jian Liao, Hui Li, Yaping Zuo, Linrong Zhong, Ming Liu, Tao Xie and Geping Liu
doaj   +1 more source

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