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The Uncanny Valley Effect

open access: yes, 2015
The Uncanny Valley Effect (UVE) first emerged as a warning against making industrial robots appear so highly human-like that they could unsettle the real humans around them. It proposed a specific pattern of negative emotional responses to entities that were almost but not quite human, and has been proposed as the reason why some entities such as dolls,
openaire   +2 more sources

Emotional Valence Influences Empathic Capacity in Adolescence and Young Adulthood

open access: yesJournal of Adolescence, EarlyView.
ABSTRACT Introduction Previous research has identified age‐related differences in empathic abilities between adolescence and young adulthood. While cognitive empathy appears to continue to develop from adolescence and into adulthood, the developmental trajectory of affective empathy is less clear.
Alana J. Topsfield, Sarah A. Grainger
wiley   +1 more source

Persistence of the Uncanny Valley: the Influence of Repeated Interactions and a Robot's Attitude on Its Perception

open access: yesFrontiers in Psychology, 2015
The uncanny valley theory proposed by Mori has been heavily investigated in the recent years by researchers from various fields. However, the videos and images used in these studies did not permit any human interaction with the uncanny objects. Therefore,
Jakub Aleksander Zlotowski   +7 more
doaj   +1 more source

Uncanny valley effect: A qualitative synthesis of empirical research to assess the suitability of using virtual faces in psychological research

open access: yesComputers in Human Behavior Reports, 2023
Recently, virtual faces are often used as stimuli to replace traditional photographs in human face perception studies. However, despite being increasingly human-like and realistic, they still present flaws in their aspects that might elicit eerie ...
Anna Flavia Di Natale   +3 more
doaj   +1 more source

Adolescents' Experiences of Social Media Content Types and Wellbeing: A Photo‐Elicitation Interview Study

open access: yesJournal of Adolescence, EarlyView.
ABSTRACT Background Adolescents' experiences of social media are increasingly shaped by algorithmic recommendation systems that structure repeated exposure to diverse content types. However, research has focused predominantly on screen time, with limited attention to the diverse types of content encountered within curated feeds or how these experiences
Lizzy Winstone   +7 more
wiley   +1 more source

Circling Around the Uncanny Valley: Design Principles for Research Into the Relation Between Human Likeness and Eeriness

open access: yesi-Perception, 2016
The uncanny valley effect (UVE) is a negative emotional response experienced when encountering entities that appear almost human. Research on the UVE typically investigates individual, or collections of, near human entities but may be prone to ...
Stephanie Lay   +3 more
doaj   +1 more source

The A(I) Team: Effects of Human‐Likeness and Conformity to Gender Stereotypes on Initial Trust and Willingness to Work With an AI Teammate

open access: yesJournal of Organizational Behavior, EarlyView.
ABSTRACT As artificial intelligence (AI) technologies progress, AI agents arise as potential teammates in the workplace. This study explores how the visual representation of the AI agent as well as its conformity to traditional gender stereotypes affects the manifestation of uncanny valley effects in a workplace team context.
Agata Mirowska, Jbid Arsenyan
wiley   +1 more source

Robot occupations affect the categorization border between human and robot faces

open access: yesScientific Reports, 2023
The Uncanny Valley hypothesis implies that people perceive a subjective border between human and robot faces. The robot–human border refers to the level of human-like features that distinguishes humans from robots.
Junyi Shen, Guyue Tang, Shinichi Koyama
doaj   +1 more source

Examining the uncanny valley effect in virtual character design for digital games

open access: yesJournal of Print and Media Technology Research, 2021
Today, games, where visuality is at the forefront, have similar features with a cinema project in terms of both the content and the technologies used. When the realistic appearance of robots and digital designs that do not fully resemble humans exceeds a point, the images created leave their place to negative emotions such as disgust, fear, and hate ...
Bakan, Ugur, Bakan, Ufuk
openaire   +1 more source

Should Dermatologists Recommend Direct‐to‐Consumer App‐Based Remote Diagnostics? An Ethical Analysis

open access: yesJEADV Clinical Practice, EarlyView.
ABSTRACT Background Dermatology patients still face barriers in accessing timely specialist care. As direct‐to‐consumer (DTC) apps for remote dermatological diagnostics proliferate, guidance is lacking. While promising efficiency and efficacy, their clinical—and ethical—legitimacy is not yet well established.
Sonja Mathes   +9 more
wiley   +1 more source

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