Results 71 to 80 of about 10,411 (207)
Improving Big Data Visual Analytics with Interactive Virtual Reality
For decades, the growth and volume of digital data collection has made it challenging to digest large volumes of information and extract underlying structure. Coined 'Big Data', massive amounts of information has quite often been gathered inconsistently (
Gadepally, Vijay +3 more
core +1 more source
Adaptive audio for games presents a serious challenge for both developers and sound designers. Existing audio middleware offer some solutions, but fall way short of the kind of tools sound designers are used to working with. This text will focus on the use of Csound as a fully integrated sound engine for the Unity(3D) game engine.
openaire +2 more sources
ABSTRACT As advances in digital engineering continue to push the technological boundaries, digital twin (DT) visualizations for diagnostics and safeguards advancement become much more feasible and practical. DTs generate large and complex data streams that require effective user interfaces to provide monitoring and diagnostic capabilities ...
Adam Pluth +4 more
wiley +1 more source
Abstract Computer vision‐based ship detection using extensively labeled images is crucial for visual maritime surveillance. However, such data collection is labor‐intensive and time‐demanding, which hinders the practical application of newly built ship inspection systems. Additionally, well‐trained detectors are usually deployed on resource‐constrained
Ruixuan Liao +6 more
wiley +1 more source
Development Based on Unity3D Virtual Campus Roaming System
Virtual Reality has become more and more eye-catching with the development of computer technology in recent years and has become one of the hot technologies.
Hu Yao +3 more
doaj +1 more source
Visualisation of semantic architectural information within a game engine environment [PDF]
Because of the importance of graphics and information within the domain of architecture, engineering and construction (AEC), an appropriate combination of visualisation technology and information management technology is of utter importance in the ...
De Meyer, Ronald +2 more
core
Virtual reality‐based meat cut planning for lamb carcasses
ABSTRACT Consumer‐level Virtual Reality (VR) hardware/software has undergone rapid developments in recent years. Its potential use in the meat industry for meat cut planning has yet to be reported. In this communication, we introduce a VR system based on a VR goggle (Oculus Rift) and a hand motion sensor.
Aaron Ritchie, Harvey Ho
wiley +1 more source
A Novel Camera Control Approach for Planetary-Scale Mapping Utilizing Game Engine Technology
Three-dimensional geospatial data is the first step in understanding the real world digitally. Realistic city models are used in urban planning and enable various physical simulations.
Ahyun Lee
doaj +1 more source
This project is a racing and car collecting video game, which can be played by one or more players. A player can buy cars, upgrade owned cars, tune owned cars, and use owned cars to race for money to buy, upgrade, and tune cars.
Chen, Yangsilong, Vu, Thien C.
core +1 more source
ABSTRACT Chatbots have become widely adopted tools for improving user interactions across multiple platforms. They are advanced software applications designed to emulate human conversation across various platforms. Moreover, developing chatbots using existing platforms and frameworks presents challenges, such as the lock‐in of NLP services, and incurs ...
Lamya Benaddi +6 more
wiley +1 more source

