Results 141 to 150 of about 695,727 (349)
Teaching Bayesian behaviours to video game characters [PDF]
Ronan Le Hy+3 more
openalex +1 more source
Advancements in Machine Learning for Microrobotics in Biomedicine
Microrobotics is an innovative technology with great potential for noninvasive medical interventions. However, controlling and imaging microrobots pose significant challenges in complex environments and in living organisms. This review explores how machine learning algorithms can address these issues, offering solutions for adaptive motion control and ...
Amar Salehi+6 more
wiley +1 more source
The use of image quality metrics in combination with machine learning enables automatic image quality assessment for fluorescence microscopy images. The method can be integrated into the experimental pipeline for optical microscopy and utilized to classify artifacts in experimental images and to build quality rankings with a reference‐free approach ...
Elena Corbetta, Thomas Bocklitz
wiley +1 more source
The Political Economy of Canada’s Video and Computer Game Industry [PDF]
Nick Dyer‐Witheford
openalex +1 more source
Autonomous Navigation of Bio‐Intelligent Cyborg Insect Based on Insect Visual Perception
The bio‐intelligent cyborg insect (BCI) introduces a noninvasive ultraviolet‐based control method, leveraging natural sensory behaviors for adaptive navigation. By integrating biological and artificial intelligence, BCI minimizes habituation and enhances locomotion in complex environments.
Chowdhury Mohammad Masum Refat+4 more
wiley +1 more source
Biomimetic Chemotactic Motion of Self‐Assembling Doublet Microrobots
This article studies the shape‐dependent chemotaxis of different morphologies including self‐assembled doublet microswimmers that exhibit autonomous movement in hydrogen peroxide H2O2 gradients. Without the need for complex material preparation a novel type of chemotactic active matter is produced, which allows the separation of propulsion and cargo ...
Zuyao Xiao+2 more
wiley +1 more source
Robotic Environmental Monitoring Using Gelatin Hydrogels as a Biodegradable Adhesive
Gelatin‐based hydrogels are presented as a robust, biodegradable, and water‐soluble method of adhesion for robotic environmental monitoring. Factors affecting the adhesion strength are characterized, and the hydrogel is tested on different materials with varying surface roughness.
Christian Geckeler+2 more
wiley +1 more source
The Dynamics of Interfirm Networks along the Industry Life Cycle: The Case of the Global Video Games Industry 1987-2007 [PDF]
In this paper, we study the formation of network ties between firms along the life cycle of a creative industry. We focus on three drivers of network formation: i) network endogeneity which stresses a path-dependent change originating from previous ...
Mathijs de Vaan+2 more
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Pengaruh Perilaku Bermain Video Game Berunsur Kekerasan Terhadap Perilaku Agresi Remaja
Nadia Itona Siregar, Pudji Muljono
openalex +2 more sources
A Prototype Sourceless Kinematic-Feedback Based Video Game for Movement Based Exercise [PDF]
J. Foody+6 more
openalex +1 more source