Results 31 to 40 of about 46,572 (241)
An All‐Optical Driven Bio‐Photovoltaic Interface for Active Control of Live Cells
Bio‐photovoltaic Interface (BIO‐PV‐I) for live cell manipulation is presented. BIO‐PV‐I can be activated non‐invasively and remotely to control the spatial motility, adhesion, and morphology of cells adhering to it. BIO‐PV‐I uses a patterned light‐induced electric potential in iron‐doped lithium niobate crystals whose light‐driven and reversible nature,
Lisa Miccio +8 more
wiley +1 more source
Study of Parental Mediation Strategies in Childrens' Game playing: Necessity of Game Rating Systems [PDF]
The purpose of this research was to study the significance of creating video gamerating system from Iranian parents’ point of view. To study this significance, westudied extensions of governmental mediation in video game reproduction anddistribution.
Meghdad Mehrabi, Alireza Dehghan
doaj +1 more source
Viscoelasticity‐driven instabilities are harnessed to create tunable, periodic textures in 3D‐printed liquid crystalline polymers. This study illustrates how processing parameters control these spontaneous meso‐scale patterns. These unique structural architectures unlock new possibilities for functional devices, ranging from photonic components to ...
Miaomiao Zou +17 more
wiley +1 more source
Membrane Wrapping for High Capacity and Rapidly Switchable Adhesives
A membrane‐wrapping mechanism enables high‐capacity, rapidly switchable adhesion by coupling suction, friction, and adhesion. Broadband performance is achieved in dry and underwater conditions, allowing fast, reversible manipulation of objects of diverse sizes and shapes, from delicate eggs and berries to flat, complex, or heavy objects. These outcomes
Yeunhee Kim +2 more
wiley +1 more source
Video game as a preoperative warm-up for laparoscopic surgery [PDF]
Objective: The aim of the present study was to assess the influence of video game as warm-up before dry-lab laparoscopic activities. Methods: Eleven medical students participated in this prospective randomized crossover study.
Fernando Korkes +6 more
doaj
Penerapan Finite State Machine Dalam Inteaksi Dialog Dalam Novel Game Forest Life
Kehidupan manusia yang semakin kompleks di era penuh teknologi saat ini, kerap kali membuat manusia merasa lelah dan penat dalam beraktifitas. Tentu saja kehadiran teknologi ini juga memberikan jawaban dengan mengadirkan ragam hiburan yang semakin ...
Mustofa Mustofa +4 more
doaj +1 more source
This study shows that lizard osteoderm capping tissue is a hyper‐mineralized hydroxyapatite layer consistently covering the superficial osteoderm surface in those species studied here, yet it varies greatly in morphology, nanostructure, and mechanical performance across species.
Adrian Rodriguez‐Palomo +10 more
wiley +1 more source
Perkembangan industri video game sangatlah pesat hingga ada banyak sekali orang yang memainkan video game. Setiap orang memiliki tingkat keterampilan yang berbeda dan memiliki kurva belajar yang unik untuk setiap video game yang mereka mainkan ...
David Saputra Octadianto Soedargo +1 more
doaj +1 more source
MAGTWIST: A compact magnetic rotary actuator, enabling smooth, stepless rotation, and on‐demand locking. Inspired by peristalsis, a soft polymer belt generates a traveling‐wave, enabling 270° rotation when heated. Cooling stiffens the belt, locking it in position and enabling it to withstand high loads.
Simon Frieler +3 more
wiley +1 more source
This study examined differences in self-regulation among college-age expert, moderately expert, and non-expert video game players in playing video games for fun. Winne’s model of self-regulation (Winne, 2001) guided the study.
Meryem YILMAZ SOYLU +2 more
doaj +1 more source

