Swap Adjacent Gems to Make Sets of Three: A History of Matching Tile Games
From sales figures and interviews, we know that many people outside the typical video game audience play small downloadable video games like Zuma, DinerDash, or Bejeweled.
Jesper Juul
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The cognitive effects of playing video games with a navigational component
Sex differences in human navigation and orientation skills are among the most recognized and studied in human cognition. Numerous findings have shown sex biases on various spatial tasks, with males typically outperforming females on popular tasks such as
Michael McLaren-Gradinaru+3 more
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An Analysis of Operant Conditioning and its Relationship with Video Game Addiction [PDF]
A report published by the Entertainment Software Association revealed that in 2015, 155 million Americans play video games with an average of two gamers in each game-playing household (Entertainment Software Association, “Essential Facts about the ...
Vu, Daniel
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Prevalence and predictors of video game addiction: a study based on a national representative sample of gamers [PDF]
Video gaming has become a popular leisure activity in many parts of the world, and an increasing number of empirical studies examine the small minority that appears to develop problems as a result of excessive gaming.
C Hagquist+39 more
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Game Transfer Phenomena in video game playing: a qualitative interview study [PDF]
Video game playing is a popular activity and its enjoyment among frequent players has been associated with absorption and immersion experiences. This paper examines how immersion in the video game environment can influence the player during the game and ...
Aronsson, K+2 more
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Deep learning for video game playing [PDF]
In this article, we review recent Deep Learning advances in the context of how they have been applied to play different types of video games such as first-person shooters, arcade games, and real-time strategy games.
Bontrager, Philip+3 more
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Video game as a preoperative warm-up for laparoscopic surgery [PDF]
Objective: The aim of the present study was to assess the influence of video game as warm-up before dry-lab laparoscopic activities. Methods: Eleven medical students participated in this prospective randomized crossover study.
Fernando Korkes+6 more
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Study of Parental Mediation Strategies in Childrens' Game playing: Necessity of Game Rating Systems [PDF]
The purpose of this research was to study the significance of creating video gamerating system from Iranian parents’ point of view. To study this significance, westudied extensions of governmental mediation in video game reproduction anddistribution.
Meghdad Mehrabi, Alireza Dehghan
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Effects of Violent Video Game Exposure on Aggressive Behavior, Aggressive thought Accessibility, and Aggressive Affect among Adults with and without Autism Spectrum Disorder [PDF]
Recent mass shootings have prompted the idea among some members of the public that exposure to violent video games can have a pronounced effect on individuals with autism spectrum disorder (ASD).
Bruce D. Bartholow+4 more
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Perkembangan industri video game sangatlah pesat hingga ada banyak sekali orang yang memainkan video game. Setiap orang memiliki tingkat keterampilan yang berbeda dan memiliki kurva belajar yang unik untuk setiap video game yang mereka mainkan ...
David Saputra Octadianto Soedargo+1 more
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