Results 241 to 250 of about 167,859 (295)

Development and Initial Validation of the Response to Suicidal Ideation Inventory (RSII)

open access: yesJournal of Clinical Psychology, EarlyView.
ABSTRACT Objectives Young adults (18–29 years old) often report difficulties coping during suicide crises. However, the responses that young adults employ to manage suicidal ideation (SI) are underexplored. This study developed a new measure to quantify how young adults with a history of suicidal thoughts and behaviors (STBs) respond to their SI, and ...
Si Ning Yeo, Jeremy G. Stewart
wiley   +1 more source

Co‐development of a digital animated video on attention deficit hyperactivity disorder with children and parents/carers

open access: yesJCPP Advances, EarlyView.
Abstract Background When receiving an attention deficit hyperactivity disorder (ADHD) diagnosis, children and families/carers need clear and accurate information about the condition in a suitable format. However, many of the available resources are complex or provide content that is not evidence‐based.
Sharifah Shameem Agha   +6 more
wiley   +1 more source

Dental Students’ Perceptions of Standardized Patient Experiences Conducted Virtually: A Multi‐Year Qualitative Study

open access: yesJournal of Dental Education, EarlyView.
ABSTRACT Purpose As teledentistry becomes more common, it is important for students to develop skills in communicating with patients virtually. This study investigated students’ individual communication perceptions and preferences compared to in‐person sessions of participating in standardized patient (SP) exercises in a virtual medium. Methods Between
Jhanvi P. Desai   +2 more
wiley   +1 more source

Impact of a Modular Escape Game on Undergraduate and Continuing Dental Education

open access: yesJournal of Dental Education, EarlyView.
ABSTRACT Purpose This study aimed to assess the educational impact and perceived relevance of a pedagogical escape game designed to reinforce key concepts related to dental biomaterials. Methods In 2023, a modular escape game comprising four mandatory stations and one bonus station was developed and integrated into two pedagogical settings: a ...
Sara Bergman   +24 more
wiley   +1 more source

Video game use, lifestyle and its association with becoming overweight or obese in Mexican adolescents. [PDF]

open access: yesPeerJ
Islas Mendoza Y   +13 more
europepmc   +1 more source

Can We Change? Applying Vosniadou's Theory to Assessment Reform in Dental Education

open access: yesJournal of Dental Education, EarlyView.
ABSTRACT Background Assessment reform in medical education is challenging, often encountering resistance from institutional norms and deeply held educator beliefs. These beliefs influence the success of reform initiatives. Sustained reform requires understanding educators’ conceptual models—how they form, persist, and transform over time—so that ...
Elvina Bonnici   +2 more
wiley   +1 more source

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