Results 121 to 130 of about 35,024 (207)

Behavioral design in video games

open access: yes, 2021
Rooij, A.J. van   +4 more
openaire   +1 more source

Gamification-Based Interventions in Chronic Disease Care: A Systematic Review of Randomised Controlled Trials. [PDF]

open access: yesRisk Manag Healthc Policy
Emaliyawati E   +4 more
europepmc   +1 more source

Educational games for self-care of people with intestinal ostomies: a scoping review. [PDF]

open access: yesRev Bras Enferm
Vicente C   +4 more
europepmc   +1 more source

Assessing the Impact of Video Games on Social Interactions and Isolation Among Male Students in Various Universities in Riyadh, Saudi Arabia. [PDF]

open access: yesCureus
Alshehri LD   +12 more
europepmc   +1 more source

Designing for Flow in Video Games

open access: yes
Modern research regarding immersion often prioritizes deducing the phenomenon to models or theories, such as the flow theory discussing deep enjoyment or the demographic game design model analyzing distinct types of player audiences. However what has been lacking is a use case for this research and discussions on identifying the needs designers should ...
openaire   +1 more source

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