Results 61 to 70 of about 56,214 (258)

Interventions for children with developmental coordination disorder: A scoping review

open access: yesDevelopmental Medicine &Child Neurology, EarlyView.
This scoping review identified 13 differing categories of interventions delivered to children with developmental coordination disorder worldwide ranging from task oriented, motor skills training, and sensorimotor approaches to sports training approaches and health promotion, with motor performance mostly reported as outcome and similar effectiveness ...
Dorothee Jelsma   +9 more
wiley   +1 more source

Cognitive-Behavioral Therapy for Treating Videogame Dependence in School-aged Children

open access: yesBulletin of Counseling and Psychotherapy, 2023
This study examined the effectiveness of cognitive-behaviour therapy on schoolchildren with videogame dependency in a sample of Nigerian schoolchildren. This study was conducted in Enugu metropolis Enugu State Nigeria.
Moses Onyemaechi Ede   +1 more
doaj   +1 more source

Playing with Identity. Authors, Narrators, Avatars, and Players in The Stanley Parable and The Beginner’s Guide [PDF]

open access: yes, 2019
This article offers a comparative analysis of Davey Wreden’s The Stanley Parable (Wreden 2011 / Galactic Cafe 2013) and The Beginner’s Guide (Everything Unlimited Ltd.
Backe, Hans-Joachim, Thon, Jan-Noël
core  

Reading Videogames as (authorless) Literature [PDF]

open access: yes, 2013
This article presents the outcomes of research, funded by the Arts and Humanities Research Council in England and informed by work in the fields of new literacy research, gaming studies and the socio-cultural framing of education, for which the videogame
Andrews B.   +36 more
core   +1 more source

Videogames, Here for Good [PDF]

open access: yesPediatrics, 2014
There is a long-standing debate about the potential contribution of videogames to negative outcomes in youth; however, definitive conclusions have not been reached. As the debate continues, the use of videogames for good, as vehicles for delivering health promotion and risk prevention interventions, is growing.
Lynn E, Fiellin   +2 more
openaire   +2 more sources

What Drives Girlfriends' Bedtimes? Experimental Effects of Social Technology Use and the Role of Friendship and Personality

open access: yesJournal of Sleep Research, EarlyView.
ABSTRACT Technology use is often implicated in adolescent sleep difficulties, yet experimental evidence confirming its impact on bedtime is critically lacking. This study tested whether online socialising with friends delays bedtime compared to non‐social online media use, while also considering the roles of friendship quality and personality ...
S. V. Bauducco   +2 more
wiley   +1 more source

La cultura maker en las dinámicas de construcción colaborativa de los videojugadores online. Caso de estudio Gumiparty / The maker culture in the dynamics of construction collaborative of online gamers. Case study Gumiparty

open access: yesRevista Latinoamericana de Tecnología Educativa, 2019
En el contexto del Proyecto de Investigación «Ecologías de aprendizaje en contextos múltiples: análisis de proyectos de educación expandida y conformación de ciudadanía (EDU2014- 51961-P)» desde el Grupo de Investigación «Nodo Educativo» se presenta el ...
Francisco-Ignacio Revuelta-Domínguez   +1 more
doaj   +1 more source

Digital Media as a New Means of Mediation (Part Two)

open access: yesКультурно-историческая психология, 2020
The article continues the cycle “Digital media as a new means of mediation”. The first article of the cycle is devoted to discussing theoretical and methodological perspectives of perceiving digital media as a specific means of mediation, combining ...
Rubtsova O.V.,
doaj   +1 more source

Speech-based recognition of self-reported and observed emotion in a dimensional space [PDF]

open access: yes, 2012
The differences between self-reported and observed emotion have only marginally been investigated in the context of speech-based automatic emotion recognition.
Jong, Franciska M.G. de   +2 more
core   +3 more sources

Spontaneous Strategies Used During Novel Word Learning

open access: yesLanguage Learning, EarlyView.
Abstract This online study examined spontaneous strategies of English‐speaking adults during associative word learning, the relationship of these strategies with learning outcomes and within‐task evolution of strategy use. Participants were to learn to name 14 object–pseudoword pairs across five successive encoding/recall blocks, followed by delayed ...
Matti Laine   +4 more
wiley   +1 more source

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