Results 91 to 100 of about 2,159 (183)

A videogame for perceived risk of harm from opioid misuse in adolescents: a randomized controlled trial. [PDF]

open access: yesNat Health
Boomer T   +5 more
europepmc   +1 more source

Using games to identify adolescents at risk for substance misuse-a proof-of-concept study. [PDF]

open access: yesFront Health Serv
Aneni K   +7 more
europepmc   +1 more source

Educational games for self-care of people with intestinal ostomies: a scoping review. [PDF]

open access: yesRev Bras Enferm
Vicente C   +4 more
europepmc   +1 more source

Methodological Considerations and Effectiveness for Ecologically Valid Mental Fatigue Inducement in Sports: A Systematic Review. [PDF]

open access: yesSports Med Open
Bian C   +7 more
europepmc   +1 more source

Substance use in Spanish adolescent gamblers before and after the COVID-19 pandemic state of alarm: a population-based study. [PDF]

open access: yesSci Rep
Palacios-Ceña D   +6 more
europepmc   +1 more source

Trends in problematic gambling among school-aged adolescents based on three Spanish nationwide population-based studies (2018-2023): a gender-based analysis of risk and protective factors. [PDF]

open access: yesSci Rep
Palacios-Ceña D   +6 more
europepmc   +1 more source

Testing Multiple Delivery Methods of the Virtual Exercise Games for Youth with T1D Peer Intervention: Protocol Development and Feasibility. [PDF]

open access: yesHorm Res Paediatr
Ash GI   +14 more
europepmc   +1 more source

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