Operationalizing the United Nations’ Sustainable Development Goals: a Game Jam Experience
This study investigates the educational potential of Game Jams (GJs) for promoting critical engagement with the United Nations’ Sustainable Development Goals (SDGs) among undergraduate videogame students.
Filipe Luz +4 more
doaj +1 more source
Explicit and implicit narratives in the co-design of videogames [PDF]
This paper discusses key narrative design challenges posed by an on-going multi-disciplinary research project, Maritime City. The paper focuses on how narrative has, in different ways, been at the centre of the design process and on how principles of co-design might be used and adapted to address the challenges posed by the project.
Davies, Rosamund, Flynn, Ryan
openaire
Studying Believability in Videogame Creature Design
Videogames are shifting towards creating, and simulating, meticulously detailed environments, and worlds. It becomes evident that, in order to support this worldbuilding process, they must be populated by beings. These beings can come in the form of creatures.
openaire +1 more source
Rappresentazione dello spazio ed egocentrismo percettivo
L’articolo presenta i risultati di una ricerca sulla rappresentazione dello spazio e sul perspective taking in età evolutiva, volta ad indagare due temi specifici: l’età in cui il bambino abbandona, di norma, l’egocentrismo percettivo, e le differenze ...
Pio Alfredo Di Tore
doaj
Nostalgia Videogames as Playable Game Criticism
The aim of this paper is to consider the emergence of nostalgia videogames in the context of playable game criticism. Mirroring the development of the nostalgia film in cinema, an increasing number of developers are creating videogames that are evocative
Robin J.S. Sloan
doaj
Gamer in the scanner: Event-related analysis of fMRI activity during retro videogame play guided by automated annotations of game content. [PDF]
Harel Y +8 more
europepmc +1 more source
Effects of Exposure to Non-Immersive Virtual Reality on Disgust and Anxiety: A Study on Non-Clinical Samples. [PDF]
Mancone S +6 more
europepmc +1 more source
Design and Preliminary Evaluation of a Smart Orthotic Videogame Controller Dedicated to Children. [PDF]
Lazzari F +10 more
europepmc +1 more source
Impact of mental and physiological fatigue on attentional focus in basketball players: a systematic review. [PDF]
Zhu C, Li X, Liu S.
europepmc +1 more source
Playing video games in community spaces and adolescent loneliness: a cross-sectional study. [PDF]
Corbella-González A +2 more
europepmc +1 more source

