Results 161 to 170 of about 2,159 (183)
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Videogame analysis: a social-semiotic approach
Social Semiotics, 2017Mercè Oliva, Reinald Besalú
exaly
Exploring the effects of videogame play on creativity performance and emotional responses
Computers in Human Behavior, 2015Chloe Shu-Hua Yeh
exaly
A videogame intervention for tobacco product use prevention in adolescents
Addictive Behaviors, 2019Kimberly D Hieftje +2 more
exaly
Videogame Addiction and its Treatment
Journal of Contemporary Psychotherapy, 2009, Alex Meredith
exaly
Mazes in videogames: meaning, metaphor and design
Choice Reviews Online, 2013openaire +1 more source

