Results 161 to 170 of about 2,163 (182)
Some of the next articles are maybe not open access.
GameNet and GameSage: Videogame Discovery as Design Insight
DiGRA Digital Library, 2016James Owen Ryan +5 more
openaire +2 more sources
Mazes in Videogames : meaning, metaphor and design
Choice Reviews Online, 2013openaire +3 more sources
Videogame analysis: a social-semiotic approach
Social Semiotics, 2017Reinald Besalú, Mercè Oliva
exaly
A machine for playing in: Exploring the videogame as a medium for architectural design
Design Studies, 2020exaly
Exploring the effects of videogame play on creativity performance and emotional responses
Computers in Human Behavior, 2015Chloe Shu-Hua Yeh
exaly
Videogame-Related Illness and Injury: A Review of the Literature and Predictions for Pokémon GO!
Games for Health Journal, 2017, Francis O’Connell
exaly

