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Strategies for the design of reflective shortform videogames
2020Through the critical, iterative making of a series of game design experiments, in this practice-based research I enact and interrogate a collection of strategies and terms for the design, making, study, and discussion of reflective, shortform videogames. These are videogames, generally produced by individuals or small teams of makers, that are designed
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Design and Development of an OnlineMultiplayer Videogame
2023This document presents a video game called Fixing It, which is a multiplayer and arcade game where the player takes control of a mechanic and together with his/her co-workers, the other players in the game, he/she must fix as many objects as possible before his working day is over.
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Associative Learning for Enhancing Autonomous Bots in Videogame Design
2013The Today’s video games are highly technologically advanced, giving users the ability to step into virtual realities and play games from the viewpoint of highly complex characters. Most of the current efforts in the development of believable bots in videogames — bots that behave like human players — are based on classical AI techniques.
Sergio Moreno +4 more
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The Design of Learning Environments Using Videogames in Formal Education
2007 First IEEE International Workshop on Digital Game and Intelligent Toy Enhanced Learning (DIGITEL'07), 2007The fundamental aim of this contribution is to analyze the design of learning environments using videogames in schools. This analysis is the result of work done by our research team in primary and secondary education in Spain. Our interest is to analyze how content and strategies in education should be learnt via the use of digital games.
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Videogame Design and Writing of a Complete Project
2023This document presents the final report for the Video Games Design and Development Degree Final Project by Jesús Otero Benítez. It describes the development and design path of a third-person exploration and action videogame with the provisional title "Walker".
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Stimulating children’s engagement with an educational serious videogame using Lean UX co-design
Entertainment Computing, 2021Maria C Ramos-Vega +2 more
exaly
Creating an artistic design document for an original videogame
2021Treball final de Grau en Disseny i Desenvolupament de Videojocs. Codi: VJ1241.
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Quality in videogames : good design practices
2019Tämä tutkimus on keskittynyt löytämään kvalitatiivisia tekijöitä videopeli toteutuksista. Tutkimus on toteutettu tutkimalla olemassa olevia heuristisia arvi-ointimalleja, joiden kivijalkana toimivat hyvät suunnittelukäytänteet. Hyvällä käytänteellä tarkoitetaan tämän tutkimuksen yhteydessä ratkaisuja, jotka johtavat positiiviseen käyttäjäkokemukseen ...
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Six Degrees of Videogame Narrative
International Series on Computer Entertainment and Media Technology, 2022Sercan Şengün, Şengün Sercan
exaly

