Results 91 to 100 of about 56,644 (210)

Where are all the climate change games? Locating digital games' response to climate change [PDF]

open access: yes, 2017
The burgeoning genre of climate fiction, or ‘cli-fi’, in literature and the arts has begun to attract both scholarly and popular attention. It hasbeen described as ‘potentially [having] crucial contributions to make toward full understanding of the ...
Abraham, Benjamin, Jayemanne, Darshana
core   +1 more source

The state of Native representation in videogames

open access: yesEludamos
This commentary examines the state of Native representation in videogames from a Native perspective. Also, this commentary offers examples of Native Representation in Videogames from 1971 to 2025.
Thomas James Reed
doaj   +1 more source

Playing to Make America Great Again: Far Cry 5 and the Politics of Videogames in an Age of Trumpism

open access: yesCurrent Objectives of Postgraduate American Studies, 2019
This article examines the politics of mainstream videogames in the contemporary political moment in the United States. To illustrate the political agency of videogames, the paper first considers the entanglements of videogames and gamer culture in the ...
Sören Schoppmeier
doaj   +1 more source

Videogames, Ricerca, Patrimonio Culturale

open access: yes, 2020
I videogiochi possono essere uno strumento di conoscenza, valorizzazione e promozione del patrimonio culturale. Qual è la prospettiva dell'industria? Quale il contributo della ricerca scientifica? Cosa stanno facendo i musei? Questo volume è dedicato ad un'alleanza tra ricerca, istituzioni culturali e industria del videogioco.
openaire   +3 more sources

Making videogame history: videogame preservation and copyright law [PDF]

open access: yesInteractive Entertainment Law Review, 2018
The continued accessibility of older videogames is threatened by the obsolescence of the hardware and software platforms on which they operate and the degradation of the physical media on which they are stored. This has made videogame preservation a topic of increasing concern to cultural heritage institutions.
openaire   +2 more sources

Language-GAME-Players: Articulating the pleasures of ‘violent’ game texts [PDF]

open access: yes, 2008
Young peoples’ voices have been considered irrelevant or unreliable when it comes to discussing the influence and impact of their engagement with screen-mediated depictions of violence.
Schott, Gareth R.
core   +2 more sources

The impact of music downloads and P2P file-sharing on the purchase of music in Canada [PDF]

open access: yes, 2008
This study measures the extent to which free music downloads, including the use of P2P file sharing networks, act as substitutes or complements to music purchase in markets for CDs and electronic delivered music (such as MP3).
Andersen, Birgitte, Frenz, Marion
core  

Determinants in the on-line distribution of digital content: an exploratory analysis [PDF]

open access: yes, 2012
This article shows the phases – and discusses the results – of an empirical analysis addressing the legal business models that are adopted online to distribute digital ...
Borghi, Maurizio   +3 more
core  

Friendly Fire Off

open access: yesPress Start, 2020
The increasing popularity of online videogames has raised questions concerning their potential to influence online and offline social behaviour.
Tamara Verheij   +2 more
doaj  

Actualism, Possibilism, and the Nature of Consequentialism [PDF]

open access: yes, 2020
The actualism/possibilism debate in ethics is about whether counterfactuals of freedom concerning what an agent would freely do if they were in certain circumstances even partly determines that agent’s obligations.
Cohen, Yishai, Timmerman, Travis
core  

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