Results 81 to 90 of about 3,953 (183)

VIDEO GAMES AS A MEANS OF COMMUNICATION POLICY POST-SOVIET SPACE

open access: yesПроблемы постсоветского пространства, 2017
Videogames as a kind of entertainment have a mass nature in the modern world. This aspect involves the opportunity of political advertising and promotion of some kind of political views.
D. A. Iglin
doaj  

Gamer in the scanner: Event-related analysis of fMRI activity during retro videogame play guided by automated annotations of game content. [PDF]

open access: yesImaging Neurosci (Camb)
Harel Y   +8 more
europepmc   +1 more source

Playing video games in community spaces and adolescent loneliness: a cross-sectional study. [PDF]

open access: yesChild Adolesc Psychiatry Ment Health
Corbella-González A   +2 more
europepmc   +1 more source

Impact of sensory processing difficulties on academic performance and occupational balance in university students (PREstEO): Protocol for a cross-sectional and longitudinal study. [PDF]

open access: yesPLoS One
Prieto-Botella D   +8 more
europepmc   +1 more source

Educational games for self-care of people with intestinal ostomies: a scoping review. [PDF]

open access: yesRev Bras Enferm
Vicente C   +4 more
europepmc   +1 more source

Design and Preliminary Evaluation of a Smart Orthotic Videogame Controller Dedicated to Children. [PDF]

open access: yesAnn Biomed Eng
Lazzari F   +10 more
europepmc   +1 more source

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