Combining physical and virtual worlds for motor-cognitive training interventions: Position paper with guidelines on technology classification in movement-related research. [PDF]
Šlosar L +5 more
europepmc +1 more source
Using a Multi-User Virtual Environment to Conduct Veterinary Disaster Preparedness Training
Natural and human-made disasters can severely impact communities and can result in high numbers of human injuries and deaths. Animals, both companion and livestock, are often injured as a result of these disasters and require veterinary care ...
Kyle Johnson +2 more
doaj +1 more source
Social Norms in Virtual Worlds of Computer Games [PDF]
Immersing in the virtual world of the Internet, information and communication technologies are changing the human being. In spite of the apparent similarity of on-line and off-line, social laws of their existence are different.
Bylieva, Daria, Nam, Tatiana
core
Neonatal endotracheal intubation (ETI) is a complex medical procedure that demands extensive training before practicing on real patients. Clinical studies indicate that the conventional training approach, typically conducted in idealized conditions with ...
Yan Meng +7 more
doaj +1 more source
The internet has given birth to an expanding number of shared virtual reality spaces, with a collective population well into the millions. These virtual worlds exhibit most of the traits we associate with the Earth world: economic transactions ...
Edward Castronova
core
3D avatar seller's effect on online consumer's purchasing behavior: a trust transference perspective [PDF]
The emerging 3D virtual worlds attract more and more people to participate in the virtual environment, creating a new market for business to sell their products. In 3D virtual worlds, members mainly interact with each other through avatars.
Lee, Kun-Chang +2 more
core
The Use of Different Technologies to Provide a Virtual Grocery Store Tour for Nutrition Education
Dietitian-led grocery store tours (GSTs) educate consumers about nutrition. Virtual GSTs could increase access to nutrition education. A feasibility study was conducted to determine participant acceptability and their physiological responses to a virtual
Shelley Woodall +2 more
doaj +1 more source
Creation of virtual worlds from 3D models retrieved from content aware networks based on sketch and image queries [PDF]
The recent emergence of user generated content requires new content creation tools that will be both easy to learn and easy to use. These new tools should enable the user to construct new high-quality content with minimum effort; it is essential to allow
Daras, Petros +5 more
core
[Knowledge Management in Virtual Worlds: Knowledge Generation in Virtual Reality Environments]. [PDF]
Schenk J, Kurik J, Gelberg J, Lischka A.
europepmc +1 more source
Mobile technology advancements have led to cellphone bans in some school jurisdictions. The basis of these bans is judging their utilization by students as unhealthy, antisocial, and educationally controversial.
Carol Nash
doaj +1 more source

