Results 91 to 100 of about 265,369 (216)
De-Roling from Experiences and Identities in Virtual Worlds [PDF]
Within dramatherapy and psychodrama, the term ‘de-roling’ indicates a set of activities that assist the subjects of therapy in ‘disrobing’ themselves from their fictional characters.
Gualeni, Stefano
core
[Virtual Worlds in Distance Learning-A Study by AKAD University]. [PDF]
Rinn H, Markgraf D, Robra-Bissantz S.
europepmc +1 more source
As technology advances, the field of electrical and computer engineering continuously demands the introduction of innovative new tools and methodologies to facilitate the effective learning and comprehension of fundamental concepts.
Elliott Wolbach +2 more
doaj +1 more source
Social bodies in virtual worlds: Intercorporeality in Esports. [PDF]
Ekdahl D, Ravn S.
europepmc +1 more source
Geometric Fidelity Requirements for Meshes in Automotive Lidar Simulation
The perception of vegetation is a critical aspect of off-road autonomous navigation, and consequentially a critical aspect of the simulation of autonomous ground vehicles (AGVs).
Christopher Goodin +4 more
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Development of a Modular Adjustable Wearable Haptic Device for XR Applications
Current XR applications move beyond audiovisual information, with haptic feedback rapidly gaining ground. However, current haptic devices are still evolving and often struggle to combine key desired features in a balanced way.
Ali Najm +2 more
doaj +1 more source
Bisociative ludos: the wondrous tales of eupalinos ugajin and naxos loon [PDF]
This text proposes to examine the virtual lives and creative activities of two metaverse avatars, Eupalinos Ugajin and Naxos Loon, by examining the correlations between their acts of creation and the notion of ‘play’.
Ayiter, Elif
core +1 more source
Are parrots naive realists? Kea behave as if the real and virtual worlds are continuous. [PDF]
Bastos APM, Wood PM, Taylor AH.
europepmc +1 more source
Introduction: In line with previous research conducted during chemotherapy to explore whether virtual reality (VR) can support patients’ emotional regulation, this study examines the relevance of adding olfactory reinforcement to VR sessions during ...
Hélène Buche +2 more
doaj +1 more source
Chaotic worlds: an analysis of World of Warcraft [PDF]
Virtual worlds provide new forms of collaboration and social interaction. The World of Warcraft (WoW) is one such virtual world. It is the most popular example of what is called a Massively Multiplayer Online Role Playing Game (MMORPG). In this paper, we
Gardner, Lesley +2 more
core +1 more source

