Results 121 to 130 of about 25,469 (289)

Ouverture 2005-2025 : une lecture à vue de la partition de la ludomusicologie

open access: yesSciences du Jeu
This article paints a picture of the field of ludomusicology as it has developed since the late 2000s. A survey of the main monographs, collective publications, conferences and associations reveals that ludomusicology has developed as a sub-field of ...
Dominic Arsenault
doaj   +1 more source

Moving beyond neurophobia to cultivate the neuroquisitive learner

open access: yesAnatomical Sciences Education, EarlyView.
Abstract “Neurophobia,” a pervasive fear of the neurological sciences, poses a significant barrier in medical education, affecting learners and physicians worldwide. Its consequences are far‐reaching, contributing to a limited neurology workforce and diminished confidence among non‐specialists in managing neurological conditions.
Joanna R. Appel   +1 more
wiley   +1 more source

Development of a Motion-Based Video Game for Postural Training: A Feasibility Study on Older Adults With Adult Degenerative Scoliosis

open access: yesIEEE Transactions on Neural Systems and Rehabilitation Engineering
Forward sagittal alignment affects physical performance, is associated with pain and impacts the health-related quality of life of the elderly. Interventions that help seniors to improve sagittal balance are needed to inhibit the progression of pain and ...
Frances K. W. Wan   +3 more
doaj   +1 more source

A Comparison of Exergaming Interfaces for Use in Rehabilitation Programs and Research

open access: yes, 2012
Exergames or active video games are video games with interfaces that require active involvement and the exertion of physical force by participants. These exergames are designed to track body motion and provide both fun and exercise for game players ...
Baradoy, Graham   +5 more
core  

Reigniting engagement: A multidisciplinary, authentic case‐based approach to anatomy and physiology education for medical imaging students

open access: yesAnatomical Sciences Education, EarlyView.
Abstract Anatomy and physiology are foundational to health science education, yet student engagement in these modules often declines during later years of study. This discursive article aims to describe a teaching intervention which increased student engagement and provide educator reflection of implementation and improvement over time.
Nicolene Jooste, Asma Shaikh‐Kader
wiley   +1 more source

Impacts of body donor non‐anonymization on students' educational and humanistic development: A systematic review

open access: yesAnatomical Sciences Education, EarlyView.
Abstract A recent trend in healthcare education has been the increasing emphasis on the development of humanism and empathy in students. Within anatomy education, some institutions have implemented curricular innovations such as donor non‐anonymization to facilitate this development.
Rodrigo Muscogliati   +5 more
wiley   +1 more source

Active video dancing game provides high-intensity exercise for hip-hop dancers and non-dancers

open access: yes, 2018
The purpose of this study was to investigate the effects of active video game dancing (AVG dancing) on physiological variables in hip-hop dancers. The AVG dancing was performed using the Xbox Kinect, and the physiological variables included oxygen ...
Aygün, Cihan   +2 more
core   +1 more source

Beyond knowledge: Cultivating noncognitive skills and attributes through anatomy education

open access: yesAnatomical Sciences Education, EarlyView.
Abstract Anatomy education has historically prioritized cognitive knowledge acquisition and technical skills, such as spatial awareness and manual dexterity. Noncognitive attributes, essential for early‐stage learners, such as social skills, motivation, emotional intelligence, self‐regulation, self‐efficacy, and resilience, have remained comparatively ...
Renato Lopes Previdelli   +1 more
wiley   +1 more source

Do children choose to play active video games when given the choice between seated and ambulatory video game play? A study of children's play choice [PDF]

open access: yes, 2011
BACKGROUND: The development of active gaming offers a choice for children to be physically active whilst participating in an activity that is enjoyable and highly valued.
Levine, JA   +3 more
core  

Exploring 3D anatomy: A free online course supporting novice learner inquiry and spatial conceptualization

open access: yesAnatomical Sciences Education, EarlyView.
Abstract Application of three‐dimensional anatomical knowledge is essential for patient examination, diagnosis, and treatment and is crucial in the training of medical and healthcare students. Moreover, critical observation and spatial awareness are vital for learner understanding of three‐dimensional anatomical structures and relationships.
Jiayi Zhang   +5 more
wiley   +1 more source

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