Results 61 to 70 of about 89,626 (302)
Show Me the Brain!!: A modern approach to neuroanatomy education
Abstract Show Me the Brain!! (SMtB) is a digital system for interactive graphics that is designed to support instruction in neuroanatomy and neuroscience. It will soon be made open‐source and freely available. SMtB bridges medical and traditional neuroanatomy instruction with the computational systems and representational conventions common in ...
Nicholas C. Hindy +3 more
wiley +1 more source
Immersive virtual reality as a teaching tool in neuroanatomy: A scoping review
Abstract Basic core courses in various undergraduate programs, such as neuroanatomy, pose a challenge for students due to the large volume and complexity of the content. In this context, educational technologies such as immersive virtual reality (IVR), which allow students to actively interact with learning materials, offer a complementary pedagogical ...
Nathálya Gardênia de Holanda Marinho Nogueira +7 more
wiley +1 more source
The use of cadaveric images in visceral anatomy is associated with improved knowledge acquisition, higher motivation and satisfaction. Besides, the use of anatomical images significantly improved students' practical exam performance in the dissection room.
Amparo Gimeno +4 more
wiley +1 more source
Teacher-learner behaviour and classroom processes in large ESL classes in Pakistan [PDF]
The thesis presents a descriptive-interpretive account of teacher-learner behaviour and classroom processes in large ESL classes in Pakistan. The fieldwork for the study was done in 6 secondary schools in Karachi, Pakistan; a total of 232 classes of ...
Shamin, Fauzia
core
This study investigates how lower-level English language learners achieve and maintain intersubjectivity and navigate through co-constructed framings during context-embedded tasks such as improvised role-play.
Leslie Huishan Li
doaj +1 more source
Beyond knowledge: Cultivating noncognitive skills and attributes through anatomy education
Abstract Anatomy education has historically prioritized cognitive knowledge acquisition and technical skills, such as spatial awareness and manual dexterity. Noncognitive attributes, essential for early‐stage learners, such as social skills, motivation, emotional intelligence, self‐regulation, self‐efficacy, and resilience, have remained comparatively ...
Renato Lopes Previdelli +1 more
wiley +1 more source
Teaching and learning through interaction : a case study of Japanese children learning English as a foreign language [PDF]
This thesis presents an analysis of interaction within an EFL classroom in a Japanese primary school. Adopting a sociocultural perspective of learning, the study explores the applicability of "guided participation" (Rogoff, 1990) as an approach to ...
Ohashi, Yumi
core
Do (and say) as I say: Linguistic adaptation in human-computer dialogs [PDF]
© Theodora Koulouri, Stanislao Lauria, and Robert D. Macredie. This article has been made available through the Brunel Open Access Publishing Fund.There is strong research evidence showing that people naturally align to each other’s vocabulary, sentence ...
Macredie, R, Kolouri, T, Lauria, S
core +1 more source
Abstract Mixed reality (MR) using head‐mounted displays provides three‐dimensional visualizations that have been suggested to enhance learning when used alongside conventional anatomy teaching in medical education. This study explored student perceptions of the integration of MR and traditional cadaveric learning, and their optimal delivery to support ...
Harpreet Kasbia +12 more
wiley +1 more source
Documenting change across time: longitudinal and cross-sectional CA studies of classroom interaction
The classroom as a site of learning has been the focus of research stemming from a large variety of theoretical backgrounds. The unique feature of conversation analytic (CA) classroom studies is that these document the accountable methods that members ...
Pekarek Doehler, Simona +1 more
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