Game Edukasi Bahasa Indonesia Kelas 1 Sekolah Dasar Berbasis Android Menggunakan DGBL-ID Model
Abstract. Bahasa Indonesia is one of subjects that must be mastered, but in fact the students often have difficulties in learning Bahasa Indonesia especially for first graders of elementary school. Interesting methods are needed to teach, one of the methods is game. For children, game is more interesting than reading books, especially in this era.
openaire +1 more source
Influence of primary students' self-regulated learning profiles on their rating of a technology-enhanced learning environment for mathematics. [PDF]
Bednorz D, Bruhn S.
europepmc +1 more source
Attitude of Prospective Teachers towards Digital Game-Based Learning (DGBL)
openaire +1 more source
Relationship between learning flow and academic performance among students: a systematic evaluation and meta-analysis. [PDF]
Jinmin Z, Qi F.
europepmc +1 more source
Teaching microbiology in times of plague. [PDF]
Sánchez-Angulo M +2 more
europepmc +1 more source
Identification and evaluation of technology trends in K-12 education from 2011 to 2021. [PDF]
Dubé AK, Wen R.
europepmc +1 more source
Enhancing EFL vocabulary and psychological well-being in Chinese undergraduates through adaptive digital games with mind mapping and Runge-Kutta modeling. [PDF]
Cai Z.
europepmc +1 more source
A virtual reality game for older adults' immersive learning. [PDF]
Cheng L, Pang WYJ, Kong A.
europepmc +1 more source
A synthesis of systematic review research on emerging learning environments and technologies. [PDF]
Martin F, Dennen VP, Bonk CJ.
europepmc +1 more source

