In the current technology-driven era, digital game-based learning (DGBL) has emerged as a practical approach for enhancing mathematics achievement among young students.
Ai-Jou Pan, Yea-Tzu Yuan, Pao-Nan Chou
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Influence of game-based learning in mathematics education on the students' cognitive and affective domain: A systematic review. [PDF]
Hui HB, Mahmud MS.
europepmc +1 more source
Usefulness of Digital Game-Based Learning in Nursing and Occupational Therapy Degrees: A Comparative Study at the University of Burgos. [PDF]
Sáiz-Manzanares MC +3 more
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The lack of interest of fifth grade students in mathematics subjects causes their inability to understand various mathematics subject topics. New discoveries are needed to overcome low learning outcomes and low student interest in mathematics subjects.
null Rerika Landaini Putri +2 more
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Pemadam kebakaran merupakan orang yang memiliki tanggung jawab dalam peristiwa kebakaran dan penyelamatan yang tidak ada hubungannya dengan peristiwa kebakaran seperti pengevakuasian sarang tawon, menyelamatkan hewan yang terjebak di atas pohon ataupun ...
Dede Kurniadi +2 more
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Influence of primary students' self-regulated learning profiles on their rating of a technology-enhanced learning environment for mathematics. [PDF]
Bednorz D, Bruhn S.
europepmc +1 more source
Attitude of Prospective Teachers towards Digital Game-Based Learning (DGBL)
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Relationship between learning flow and academic performance among students: a systematic evaluation and meta-analysis. [PDF]
Jinmin Z, Qi F.
europepmc +1 more source
3D COMPUTER GRAPHICS IN THE DEVELOPMENT OF KNOWLEDGE CONTROL SYSTEM IN THE DGBL APPROACH
О.М. Haitan, D.D. Kolesnyk
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Teaching microbiology in times of plague. [PDF]
Sánchez-Angulo M +2 more
europepmc +1 more source

