Results 11 to 20 of about 58,889,541 (252)

The Effects of Non-Digital Game-Based Learning on Brunei Darussalam Students’ Mathematical Perspectives and Achievements

open access: yesSoutheast Asian Mathematics Education Journal, 2021
The purpose of this study is to investigate the effectiveness of a non-digital game based learning approach by assessing the differences in students’ achievement score between the pre-test and the post-test on the topic of multiplication and division ...
Nurul Aqilah Mohd. Yusof   +1 more
doaj   +1 more source

DEVELOPMENT OF PROBLEM-BASED DIGITAL GAME AS DIGESTIVE SYSTEM LEARNING MATERIAL

open access: yesEDUSAINS, 2022
This research aims to 1) develop the problem-based digital game learning media to improve students' cognitive learning outcomes, 2) find out the feasibility of the use of the problem-based digital game learning media, and 3) determine the increase in ...
Solagratia Akollo   +2 more
doaj   +1 more source

Subjective experiences and perceptions of learning a second language through digital games: A case study of Chinese college students

open access: yesFrontiers in Psychology, 2023
Recent years have seen a rapid proliferation of game-based learning applied in language classes. Second language teaching and learning are being inspired by the increasingly mature game-based learning technology. Currently, educational games are regarded
Xian Xiao, Gaoda He
doaj   +1 more source

Learning Italian as a Second Language in a Sample of Ukrainian Children: A Game-Based Learning Approach

open access: yesPediatric Reports, 2023
Game-based learning is an educational approach aimed at acquiring knowledge through the use of play. There are various studies that note the effectiveness of playing as an educational tool and the use of digital platforms as a tool that can increase its ...
Alessandro Frolli   +4 more
doaj   +1 more source

Student, parent, and teacher perceptions towards digital educational games: How they differ and influence each other

open access: yesKnowledge Management & E-Learning: An International Journal, 2021
Digital game-based learning has received increased attention in education. As the key stakeholders in education, students, parents, and teachers may have different perceptions and attitudes towards game-based learning, which have a great impact on its ...
Jingwen Xie   +2 more
doaj   +1 more source

Digital Game Making and Game Templates Promotes Learner Engagement in Non-computing Based Classroom Teaching [PDF]

open access: yes, 2023
This paper outlines an intervention utilising digital game making as a teaching delivery method for curriculum-based learning. Research has demonstrated that digital game making can provide a powerful means of engaging learners by leveraging the ...
Boulton, H   +12 more
core   +1 more source

Using Game-Based Learning to Prompt Reflective and Holistic Thinking in Project Management [PDF]

open access: yes, 2021
In this chapter, we argue that the strength of game-based learning is not restricted to improving motivation or engagement to learn project management concepts and methods. We demonstrate that game-based learning approach could as well be used to uncover
Bassam Hussein, Hussein, Bassam
core   +1 more source

An Investigation into Game Based Learning Using High Level Programming Languages [PDF]

open access: yes, 2015
Game-related education within mobile learning spheres is a matter of great debate for university students across the globe. It is the case that programming languages often pose a sizeable challenge for university students.
Lu, Joan   +3 more
core   +3 more sources

The relationship between game genres, learning techniques and learning styles in educational computer games [PDF]

open access: yes, 2008
Educational computer game has many similar characteristics like any other genres of games. However its particular aspect is designed to teach, and in which main objective involves in learning a topic.
Wong, K.W.   +10 more
core   +1 more source

تطوير اللغز الرقمي لمادة التطبيق الصرفي 1 على الهاتف المحمول كالتدريبات الإضافية خارج الفصل الدراسي

open access: yesBuletin Al-Turas, 2019
: This research is generally aimed on producing a cellphone-based digital learning quiz for Tathbiq Sharfi I course in Arabic Department, Faculty of Letters, State University of Malang.
Moh Fery Fauzi
doaj   +1 more source

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