Results 11 to 20 of about 526,712 (305)
Digital Game-based Learning Operationalization Strategies [PDF]
The paper presents a theoretical overview of digital game-based learning operationalization strategies. As digital games gradually permeated all the pores of modern society, they clearly cannot stand a side in contemporary educational practice. Three referent strategies for the successful digital game-based learning implementation are presented in the ...
Aleksić Veljko V.
openaire +3 more sources
In the modern age, digital games are widely used as informal media for Science, Technology, Engineering, and Mathematics (STEM) education and medical therapy for game-based learning.
Ishak SA, Din R, Hasran UA.
europepmc +2 more sources
Digital Game-Based Learning for Information Technology: An Exploratory Analysis [PDF]
Keeping students engaged and motivated is a challenge. Digital game-based learning is considered an approach that can help towards achieving this goal.
Clay Johnson +2 more
doaj +1 more source
Exploring the Research Trajectory of Digital Game-based Learning: A Citation Network Analysis
The digital revolution has heavily influenced digital game-based learning, yet as the revolution progresses, the conception of such learning has shifted along with the increasing complexity of the digital environment.
Wiwit Ratnasari +2 more
doaj +1 more source
Effectiveness of digital educational game and game design in STEM learning: a meta-analytic review
Digital educational games exhibit substantial promise in advancing STEM education. Nevertheless, the empirical evidence on both the efficacy of digital game-based learning and its designs in STEM education is characterized by notable inconsistencies ...
Yang Gui +5 more
doaj +1 more source
In this study, we investigate the impact of game-based learning on children's digital literacy in processing and acquiring information, focusing on the generation of digital natives who excel in responding to multimedia information.
Muhibuddin Fadhli +4 more
doaj +1 more source
This paper examines the effect of Wordwall game-based digital media on students’ learning outcomes and learning motivation in fractional material.
Popi Ulandari +2 more
doaj +1 more source
The purpose of this study is to investigate the effectiveness of a non-digital game based learning approach by assessing the differences in students’ achievement score between the pre-test and the post-test on the topic of multiplication and division ...
Nurul Aqilah Mohd. Yusof +1 more
doaj +1 more source
DEVELOPMENT OF PROBLEM-BASED DIGITAL GAME AS DIGESTIVE SYSTEM LEARNING MATERIAL
This research aims to 1) develop the problem-based digital game learning media to improve students' cognitive learning outcomes, 2) find out the feasibility of the use of the problem-based digital game learning media, and 3) determine the increase in ...
Solagratia Akollo +2 more
doaj +1 more source
Recent years have seen a rapid proliferation of game-based learning applied in language classes. Second language teaching and learning are being inspired by the increasingly mature game-based learning technology. Currently, educational games are regarded
Xian Xiao, Gaoda He
doaj +1 more source

