Results 21 to 30 of about 526,712 (305)
Game-based learning is an educational approach aimed at acquiring knowledge through the use of play. There are various studies that note the effectiveness of playing as an educational tool and the use of digital platforms as a tool that can increase its ...
Alessandro Frolli +4 more
doaj +1 more source
Digital game-based learning has received increased attention in education. As the key stakeholders in education, students, parents, and teachers may have different perceptions and attitudes towards game-based learning, which have a great impact on its ...
Jingwen Xie +2 more
doaj +1 more source
تطوير اللغز الرقمي لمادة التطبيق الصرفي 1 على الهاتف المحمول كالتدريبات الإضافية خارج الفصل الدراسي
: This research is generally aimed on producing a cellphone-based digital learning quiz for Tathbiq Sharfi I course in Arabic Department, Faculty of Letters, State University of Malang.
Moh Fery Fauzi
doaj +1 more source
In the past two decades, a considerable amount of research has focused on digital games as part of media education. Digital game-based learning (DGBL) is identified as a potential pedagogical approach to enhance learning in the digital era.
Shahrul Affendi Ishak +2 more
doaj +1 more source
An Overview of Digital Games Research and Practice for Learning: A Need to have (L)MOOC for DGBL(L) (Research Article) [PDF]
Developing, exploring and standardizing digital game based learning for EFL and English for Specific Purposes (ESP), requires a thorough understanding of learning context, gaming elements, ludical manners, as well as features of virtual reality in a real-
Farahman Farrokhi +1 more
doaj +1 more source
Sixth-grade students’ experiences of a digital game-based learning environment: A didactic analysis
Students' conceptual understanding and mathematical process skills can be improved through digital games in mathematics education. The starting point of this study is the idea of having students encounters this kind of environment. The study didactically
Mustafa Gök, Mevlüt İnan
doaj +1 more source
A Comparative Review of Mobile and Non-Mobile Games for Language Learning
Recent studies have increasingly investigated the effectiveness of both mobile and non-mobile digital game-based language learning. To gain an in-depth understanding of the differences in the effectiveness of mobile and non-mobile games, we compared ...
Fan Su, Di Zou, Haoran Xie, Fu Lee Wang
doaj +1 more source
This research aimed to compare two strategies for vocabulary learning (digital-game-based learning and paper-based learning). The research was conducted during the first semester of the academic year 2022/2023.
Alex Dharmawan Sianturi, Ruei-Tang Hung
doaj +1 more source
Reflective learning is widely recognised as a highly effective approach to learning. It involves learners in a process wherein they reflect on their past experiences to improve their skills and knowledge.
Anjuman Shaheen +2 more
doaj +1 more source
Digital storytelling game per una didattica ludica della storia
The article explores the potential of digital storytelling as a tool for promoting historical understanding. Digital storytelling is based on a playful-narrative approach to “mediated” learning by using digital technologies.
Elisabetta DE MARCO
doaj

