Results 71 to 80 of about 4,324,517 (401)
Lipid nanoparticles (LNPs) are optimized to co‐deliver Cas9‐encoding messenger RNA (mRNA), a single guide RNA (sgRNA) targeting the endogenous cystic fibrosis transmembrane conductance regulator (CFTR) gene, and homologous linear double‐stranded donor DNA (ldsDNA) templates encoding CFTR.
Ruth A. Foley +12 more
wiley +1 more source
The Digital Game-Based Language Learning Experience for Vocabulary Learning [PDF]
Mahjabin Chowdhury +2 more
openalex +1 more source
Nearly all young people use the internet daily. Many youth with mental health concerns, especially since the Covid-19 pandemic, are using this route to seek help, whether through digital mental health treatment, illness prevention tools, or supports for ...
M. Ferrari +14 more
semanticscholar +1 more source
Learning through play: an educational computer game to introduce radar fundamentals [PDF]
The information exchange has evolved from traditional books to computers and Internet in a few years' time. Our current university students were born in this age: they learn and have fun with different methods as previous generations did.
Cuinas, Inigo +2 more
core +2 more sources
Micropatterned Biphasic Printed Electrodes for High‐Fidelity on‐Skin Bioelectronics
Micropatterned biphasic printed electrodes achieve unprecedented skin conformity and low impedance by combining liquid‐metal droplets with microstructured 3D lattices. This scalable approach enables high‐fidelity detection of ECG, EMG, and EEG signals, including alpha rhythms from the forehead, with long‐term comfort and stability.
Manuel Reis Carneiro +4 more
wiley +1 more source
Dynamic In-game Advertising in 3D Digital Games
Lately, digital games have developed concerning their use as a marketing medium. The present article is part of a study aimed at building a theoretical model for measuring and analyzing dynamic in-game advertising in 3D digital games.
Raatikainen Olli
doaj +1 more source
Gelişen teknoloji ile birlikte akıllı olarak tanımlanan mobil aygıtlar, başta yetişkinler olmak üzere çeşitli yaş grupları tarafından haberleşme, bilgi edinme, eğlenme ve boş zamanı doldurma gibi işlevlerinin yanında yaygın olarak oyun oynama amaçlı da ...
Pelin Özüölmez
doaj +1 more source
Photonic Engineering Enables All‐Passive Upconversion Imaging with Low‐Intensity Near‐Infrared Light
A passive upconversion imaging system enables the observation of scenes illuminated by low‐intensity incoherent near‐infrared light from 750 to 930 nm, by converting it into the visible without the use of external power. The upconverter is enabled by triplet–triplet annihilation in a bulk heterojunction, with absorption enhanced by plasmonic resonators
Rabeeya Hamid +13 more
wiley +1 more source
How instability in virtual economies of mobile digital games drives and ruins profit [PDF]
The digital gaming business has changed in the last years. Digital games are no longer just products. They developed into services. People play games not only on a stationary device, but on mobile devices, too.
P. Lohse
doaj +1 more source
DEVELOPMENT OF PROBLEM-BASED DIGITAL GAME AS DIGESTIVE SYSTEM LEARNING MATERIAL
This research aims to 1) develop the problem-based digital game learning media to improve students' cognitive learning outcomes, 2) find out the feasibility of the use of the problem-based digital game learning media, and 3) determine the increase in ...
Solagratia Akollo +2 more
doaj +1 more source

