Results 81 to 90 of about 820,443 (350)

High‐Throughput Screening and Interpretable Machine Learning for Rational Design of Bimetallic Catalysts for Methane Activation

open access: yesAdvanced Science, EarlyView.
ABSTRACT Methane's efficient catalytic removal is vital for sustainable development. Bimetallic catalysts, though promising for methane activation, pose a design challenge due to their complex compositional space. This work introduces an integrated framework that combines high‐throughput density functional theory (DFT) and interpretable machine ...
Mingzhang Pan   +8 more
wiley   +1 more source

The things we learned on Liberty Island: designing games to help people become competent game players [PDF]

open access: yes, 2005
The growing interest in the relationship between games and learning has, to date, be dominated by two traditions of work. The first treats games as potential educational content; the second considers the social contexts of learning from games, but only ...
Oliver, Martin, Pelletier, Caroline
core   +1 more source

Non‐Invasively Tracking an Arbitrary Deformable Object Through Scattering Media and Around Corners via Speckle Correlations

open access: yesAdvanced Science, EarlyView.
A speckle correlation centroid localization method (SCCLM) is proposed for non‐invasive tracking of an arbitrary deformable object through scattering media and around corners, requiring no prior information. Its effectiveness is demonstrated not only in tracking hidden objects beyond the memory effect region but also in following objects undergoing ...
Aiping Zhai   +6 more
wiley   +1 more source

Learning through play: an educational computer game to introduce radar fundamentals [PDF]

open access: yes, 2015
The information exchange has evolved from traditional books to computers and Internet in a few years' time. Our current university students were born in this age: they learn and have fun with different methods as previous generations did.
Cuinas, Inigo   +2 more
core   +2 more sources

Advanced Dental Composite Technology via Bisilanized Dual‐Action Nanofillers for Biofilm Control

open access: yesAdvanced Science, EarlyView.
A multimodal research strategy has led to the development of an innovative resin‐based composite (RBC) with dual antibacterial action. The S_CM‐RBC formula showed strong antibiofilm activity, excellent mechanical strength, and biosafety. It effectively controlled oral bacteria in prevention of caries recurrence, and maintained pulp health in a rat ...
Chenmin Yao   +11 more
wiley   +1 more source

Game technology of Russian training of students-foreigners

open access: yesPolylinguality and Transcultural Practices, 2010
In article is it considered examined features of use of game technologies for development of cognitive abilities of students during studying Russian; types of educational games are allocated: games with rules, games-competitions, role games; examples of ...
N A Malysheva
doaj  

Implementation of Interactive Educational Games to Enhance Reading Literacy Skills of Elementary School Students

open access: yesAR-RIAYAH: Jurnal Pendidikan Dasar
This study aimed to examine the implementation of interactive educational games as a means of enhancing reading literacy skills among elementary school students through the application of the Systematic Literature Review (SLR) method.
Herwinda ayu selviana   +2 more
doaj   +1 more source

E Is for Everyone: The Case for Inclusive Game Design [PDF]

open access: yes, 2008
Part of the Volume on the Ecology of Games: Connecting Youth, Games, and Learning In this chapter I examine the accessibility of today's games, or rather the lack of.
Amit Pitaru
core  

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