Results 71 to 80 of about 28,793,555 (232)
Τeachers seek to attract students’ attention by demonstrating the relevance of learning content to daily activities and enhancing their students’ self-esteem and satisfaction.
Polyxeni Kaimara +3 more
semanticscholar +1 more source
This paper presents an alternative approach for the diagnosis of learning difficulties in children. A game-based evaluation study, using Kinaesthetic Learning Difficulties Diagnosis (Kin-LDD), was performed during the actual diagnosis procedure for the ...
Eleni Chatzidaki +2 more
doaj +1 more source
GAME-BASED DESIGN MATHEMATICS ACTIVITIES AND STUDENTS’ LEARNING GAINS
The study was a quasi – experimental research conducted to investigate the effect of game-based design activities on students’ achievement scores in Algebra.
Janneth Q. Rondina, Dennis B. Roble
semanticscholar +1 more source
Building Community and Collaboration Applications for MMOGs
Supporting collaborative activities among the online players are one of the major challenges in the area of Massively Multiplayer Online Games (MMOG), since they increase the richness of gaming experience and create more engaged communities.
George Adam +3 more
doaj +1 more source
Cytokine, glycemic, and insulinemic responses to an acute bout of games‐based activity in adolescents [PDF]
An acute bout of endurance exercise in adults stimulates a same‐day anti‐inflammatory response which may affect low‐grade chronic inflammation and insulin resistance and benefit cardio‐metabolic health. The anti‐inflammatory responses to intermittent games‐based exercise and to exercise in young people beyond 2 hours post‐exercise are unknown.
Dring, KJ +6 more
openaire +3 more sources
Understanding Computer Role-Playing Games: A Genre Analysis Based on Gameplay Features in Combat Systems [PDF]
A game genre as diverse as that of computer role-playing games is difficult to overview. This poses challenges or both developers and researchers to position their work clearly within the genre.
Stenström, Christopher Dristig +3 more
core
THE IMPLEMENTATION OF GAME BASED LEARNING FOR CHILDREN
The 21st century requires education to continue creating the young generation who have life skills so that they can survive and compete in the global community.
Feny Nida Fitriyani
doaj
Aktivitas Dinamis pada Appreciative Game “Warik the Adventurer” berbasis Finite State Machine
Serious games have become potential tools for education due to their advantage of giving a fun experience to the learner. Therefore, game experience is a fundamental element in serious game design.
Muhammad Rakha' Naufal +3 more
doaj +1 more source
"Colonization of Mars – Challenges and Solutions" – a Game-Based Activity
“Colonization of Mars – Challenges and Solutions” – a Game-Based Activity Presenter: Eleana Balla, NOESIS - Thessaloniki Science Center and Technology Museum, Greece This was a poster presented at the 4th Shaw-IAU Workshop on Astronomy for Education, organised by the IAU Office of Astronomy for Education (OAE, http//astro4edu.org).
openaire +1 more source
Background The increasing complexity of the healthcare environment and the necessity of multidisciplinary teamwork have highlighted the importance of interprofessional education (IPE). IPE aims to enhance the quality of patient care through collaborative
Young Gyu Kwon +6 more
doaj +1 more source

