Results 81 to 90 of about 894,458 (308)

Implementasi Game Based Learning pada Pembelajaran Bahasa Inggris

open access: yesJurnal RESTI (Rekayasa Sistem dan Teknologi Informasi), 2019
Games are media that can be used in the learning process to stimulate students in teaching and learning activities in the classroom. The game used is a game that has been adapted to the needs of learning in the classroom called game based learning or ...
Nindian Puspa Dewi, Indah Listiowarni
doaj   +1 more source

A Q‐Learning Algorithm to Solve the Two‐Player Zero‐Sum Game Problem for Nonlinear Systems

open access: yesInternational Journal of Adaptive Control and Signal Processing, Volume 39, Issue 3, Page 566-581, March 2025.
A Q‐learning algorithm to solve the two‐player zero‐sum game problem for nonlinear systems. ABSTRACT This paper deals with the two‐player zero‐sum game problem, which is a bounded L2$$ {L}_2 $$‐gain robust control problem. Finding an analytical solution to the complex Hamilton‐Jacobi‐Issacs (HJI) equation is a challenging task.
Afreen Islam   +2 more
wiley   +1 more source

Going to school in World of Warcraft. Observations from a trial programme using off-the-shelf computer games as learning tools in secondary education

open access: yesDesigns for Learning, 2009
The use of commercial, off-the-shelf computer games as teaching tools is an interesting possibility, but one that may alter the teacher’s role. Unlike specially adapted, game-like educational software, students’ attitudes toward the learning potential of
Mats Wiklund, Love Ekenberg
doaj   +1 more source

Characterization of Defect Distribution in an Additively Manufactured AlSi10Mg as a Function of Processing Parameters and Correlations with Extreme Value Statistics

open access: yesAdvanced Engineering Materials, EarlyView.
Predicting extreme defects in additive manufacturing remains a key challenge limiting its structural reliability. This study proposes a statistical framework that integrates Extreme Value Theory with advanced process indicators to explore defect–process relationships and improve the estimation of critical defect sizes. The approach provides a basis for
Muhammad Muteeb Butt   +8 more
wiley   +1 more source

Experimental Evaluation of 100Cr6 Steel Microindented Surfaces Under Lubricated Nonconformal Point Contacts

open access: yesAdvanced Engineering Materials, EarlyView.
The tribological behavior of 100Cr6 steel spheres textured via Vickers microindentation is evaluated under lubricated sliding by varying both dimple size and density. Fine and dense textures significantly reduce friction across all lubrication regimes, while large dimples increase it.
Farideh Davoodi   +3 more
wiley   +1 more source

An Investigation into Game Based Learning Using High Level Programming Languages

open access: yes, 2015
Game-related education within mobile learning spheres is a matter of great debate for university students across the globe. It is the case that programming languages often pose a sizeable challenge for university students.
Lu, Joan   +3 more
core  

Students as Game Designers: Exploring collaborative game-based learning activities in the classroom [PDF]

open access: yes, 2018
Sammendrag: Dataspill er en viktig del av barn og unges fritid. Hva hender om spilldesign introduseres som en læringsaktivitet i klasserommet? Dette spørsmålet blir utforsket i denne avhandlingen.
Øygardslia, Kristine
core   +1 more source

Electrochemical Evaluation of Compressed Selective Laser Melted AlSi7Mg and AlSi10Mg Alloys in Chloride Environment

open access: yesAdvanced Engineering Materials, EarlyView.
The corrosion performance of AlSi7Mg and AlSi10Mg alloys produced through selective laser melting (SLM) was examined under compressive stress in a chloride environment. Electrochemical analyses, including open‐circuit potential (OCP), potentiodynamic polarization (CPP), and electrochemical impedance spectroscopy (EIS), were complemented by scanning ...
Femi John Akinfolarin   +2 more
wiley   +1 more source

Time-based personalised mobile game downloading

open access: yes, 2009
Mobile device is an important gadget for many people today, regardless whether it is used for communication, entertainment or keeping up to date. With the advancement of mobile Internet, mobile devices are also used for many conventional PC based ...
Wong, K.W.   +2 more
core  

Digital Game-Based Learning Activities in Primary Grade Mathematics Achievement

open access: yes, 2023
The research paper has gathered and analyzed research from online databases to find how digital game-based learning activities were used in mathematics and how it influences the affective domains of academic engagement, motivation, and academic self ...
Anderson, Chris
core  

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