Designing for Engagement in Primary Health Education Through Digital Game-Based Learning: Cross-National Behavioral Evidence from the iLearn4Health Platform. [PDF]
Gkintoni E +17 more
europepmc +1 more source
Toward Fully Soft and Multifunctional Shape Sensing via Optical Waveguide Arrays
This work develops a sheet made with arrays of soft optical fibers that can reconstruct its 3D surface shape. Synergy of the waveguides’ responses to bending and pressing force allows shape reconstruction with resilience to damage. Applied onto surfaces of robotic or living systems, our design can be implemented in virtual reality, teleoperation ...
Qifan Yu, Nina Cao, Kaitlyn Becker
wiley +1 more source
Alphabit – ein Lernspiel als Text für funktionale Analphabeten
Steffen Malo
doaj +1 more source
The effect of interprofessional game-based learning on perceived cognitive load and self-efficacy in interprofessional communication and collaboration in patient safety incidents. [PDF]
Hosseinpour A, Keshmiri F.
europepmc +1 more source
Single‐Step Analog In‐Memory Matrix Computation in Three‐Dimensional Circuits
A wooden model illustrates a 3D memristive array designed for single‐step kernel convolutions. It shows how two‐dimensional input data are mapped into the 3D array and convolved in parallel with stored kernels. Color‐coded connection points represent programmed memory‐element values, with each color corresponding to a specific kernel weight.
Alireza Jaberi Rad +8 more
wiley +1 more source
A modified Kiss, Marry, Kill game, a novel game-based learning activity for biology and anatomy and physiology students to learn and retain complex scientific concepts. [PDF]
Mariani R, Devany E.
europepmc +1 more source
ABSTRACT The rapid evolution of the Internet of Things (IoT) has significantly advanced the field of electrocardiogram (ECG) monitoring, enabling real‐time, remote, and patient‐centric cardiac care. This paper presents a comprehensive survey of AI assisted IoT‐based ECG monitoring systems, focusing on the integration of emerging technologies such as ...
Amrita Choudhury +2 more
wiley +1 more source
Virtual game-based learning environments to promote self-regulated learning skills in foreign language learners. [PDF]
Noriega Cortes MA, Carreño-Bolivar L.
europepmc +1 more source
Dimensions of the AI Divide: Digital Inequality and Psychological Consequences
ABSTRACT Artificial intelligence (AI) has become a foundational component of contemporary social, economic, and political life. Yet, the ways in which AI reshapes patterns of exclusion beyond questions of access and technical capability remain insufficiently theorized.
Christos Papaioannou
wiley +1 more source
Vernacular Futurism: How Persian Language Users Imagine AI
ABSTRACT Public discourse about artificial intelligence increasingly unfolds through compressed forecasts, moral warnings, and everyday speculation circulating at platform speed. This study examines how Persian language users on X construct and contest AI futures, analyzing a corpus of 4741 posts collected between January 2023 and December 2025, with ...
Arthur Asa Berger, Ehsan Shahghasemi
wiley +1 more source

