Results 181 to 190 of about 4,232,509 (339)
Game-based Learning und Edutainment sind aktuelle Schlagworte im Bereich der Hochschulausbildung. Zunächst verbindet man damit die Integration einer Spiel- und Spaßkultur in die herkömmlichen Lehrveranstaltungen wie Vorlesungen, Übungen, Praktika und Seminare. Die nachfolgenden Ausführungen gehen einer genaueren Begriffsanalyse nach und untersuchen, ob
openaire +1 more source
Deep Learning‐Assisted Design of Mechanical Metamaterials
This review examines the role of data‐driven deep learning methodologies in advancing mechanical metamaterial design, focusing on the specific methodologies, applications, challenges, and outlooks of this field. Mechanical metamaterials (MMs), characterized by their extraordinary mechanical behaviors derived from architected microstructures, have ...
Zisheng Zong +5 more
wiley +1 more source
TaskMaster: The Subintern Adventure Game-Game-Based Learning for Medical Subintern Task Prioritization. [PDF]
Orr A +5 more
europepmc +1 more source
A physics‐guided machine learning framework estimates Young's modulus in multilayered multimaterial hyperelastic cylinders using contact mechanics. A semiempirical stiffness law is embedded into a custom neural network, ensuring physically consistent predictions. Validation against experimental and numerical data on C.
Christoforos Rekatsinas +4 more
wiley +1 more source
This perspective highlights how knowledge‐guided artificial intelligence can address key challenges in manufacturing inverse design, including high‐dimensional search spaces, limited data, and process constraints. It focused on three complementary pillars—expert‐guided problem definition, physics‐informed machine learning, and large language model ...
Hugon Lee +3 more
wiley +1 more source
Congestion, Equilibrium and Learning: The Minority Game
The minority game is a simple congestion game in which the players’ main goal is to choose among two options the one that is adopted by the smallest number of players.
Voorneveld, M., Kets, W.
core
Exploring EFL primary school teachers' behavioral intention towards digital game-based learning. [PDF]
Wang Y, Zou D.
europepmc +1 more source
Flexible tactile sensors have considerable potential for broad application in healthcare monitoring, human–machine interfaces, and bioinspired robotics. This review explores recent progress in device design, performance optimization, and intelligent applications. It highlights how AI algorithms enhance environmental adaptability and perception accuracy
Siyuan Wang +3 more
wiley +1 more source
Effects of digital game-based learning as a tool for laparoscopy training in surgical nursing. [PDF]
Akbari HajiAbad F +2 more
europepmc +1 more source
BactoBattle: a game-based learning companion for medical bacteriology. [PDF]
Imwattana K +3 more
europepmc +1 more source

