Results 181 to 190 of about 78,121 (252)
A game-based learning approach to sleep hygiene education: a pilot investigation. [PDF]
Seaver C +4 more
europepmc +1 more source
ABSTRACT Generative AI is radically transforming how creative authorship is understood, attributed, and governed across the world’s cultural and creative industries. As AI systems increasingly produce outputs that organisations and audiences recognise as creative, foundational assumptions about who authors creative work, who receives credit for it, and
Ololade A. Shonubi
wiley +1 more source
Effects of adaptive scaffolding on performance, cognitive load and engagement in game-based learning: a randomized controlled trial. [PDF]
Faber TJE +5 more
europepmc +1 more source
Playing in the Dark: Invisible Chess as a Laboratory for Strategic AI
This paper shows that strategic AI evaluated on perfect‐information benchmarks can be brittle in real adversarial settings. By using invisible chess as a benchmark for hidden state and deception, it argues for stricter testing, human oversight, and more cautious governance of high‐stakes AI systems.
Paolo Ciancarini
wiley +1 more source
AI‐Based Immortality: The Ethical Advantage of the Aretai Approach
ABSTRACT The convergence of artificial intelligence, digital identity technologies, and biogerontological ambitions has produced a novel set of philosophical problems that have not yet been adequately addressed within mainstream bioethical discourse. Digital life extension—encompassing AI‐generated avatars, neural data preservation, mind uploading, and
Mirko Daniel Garasic
wiley +1 more source
Faculty and students perspectives towards game-based learning in health sciences higher education. [PDF]
Abou Hashish EA +4 more
europepmc +1 more source
Abstract Discrete choice experiments are increasingly being used to estimate land managers' willingness to accept participation in incentive‐based environmental programs. This is a specific application of discrete choice experiments: the estimation of willingness to accept for a private good (program participation) where respondents have to make trade ...
Anastasio J. Villanueva +2 more
wiley +1 more source
A systematic review of 'equity-focused' game-based learning in the teaching of health staff. [PDF]
Allan R +4 more
europepmc +1 more source

