Results 191 to 200 of about 1,164,864 (284)
Designing for Engagement in Primary Health Education Through Digital Game-Based Learning: Cross-National Behavioral Evidence from the iLearn4Health Platform. [PDF]
Gkintoni E +17 more
europepmc +1 more source
Variational Autoencoder+Deep Deterministic Policy Gradient addresses low‐light failures of infrared depth sensing for indoor robot navigation. Stage 1 pretrains an attention‐enhanced Variational Autoencoder (Convolutional Block Attention Module+Feature Pyramid Network) to map dark depth frames to a well‐lit reconstruction, yielding a 128‐D latent code ...
Uiseok Lee +7 more
wiley +1 more source
Game-based learning in orthodontic education: a systematic review. [PDF]
Sipiyaruk K +4 more
europepmc +1 more source
Calibration‐Free Electromyography Motor Intent Decoding Using Large‐Scale Supervised Pretraining
Calibration‐free electromyography motor intent decoding is enabled through large‐scale supervised pretraining across heterogeneous datasets. A Spatially Aware Feature‐learning Transformer processes variable channel counts and electrode geometries, allowing transfer across users and recording setups. On a held‐out benchmark, fine‐tuned cross‐user models
Alexander E. Olsson +3 more
wiley +1 more source
The effect of interprofessional game-based learning on perceived cognitive load and self-efficacy in interprofessional communication and collaboration in patient safety incidents. [PDF]
Hosseinpour A, Keshmiri F.
europepmc +1 more source
A Hotelaria pode combinar elementos de jogo e utilizá-los para induzir certos tipos de comportamento. As empresas podem através da gamification, motivar os seus trabalhadores para participar na aprendizagem e melhorar a sua produtividade (Negruşa et al., 2015).
openaire +1 more source
The pursuit‐evasion game is studied for two adversarial active agents, modeled as deterministic self‐steering pursuer and stochastic, cognitive evader. For a successful evasion strategy, the motile target has to exploit all available pursuer information, e.g., by tuning the tumbling frequency with the pursuer distance.
Segun Goh +2 more
wiley +1 more source
A modified Kiss, Marry, Kill game, a novel game-based learning activity for biology and anatomy and physiology students to learn and retain complex scientific concepts. [PDF]
Mariani R, Devany E.
europepmc +1 more source
This study proposes a deep learning approach to evaluate the fatigue crack behavior in metals under overload conditions. Using digital image correlation to capture the strain near crack tips, convolutional neural networks classify crack states as normal, overload, or recovery, and accurately predict fatigue parameters.
Seon Du Choi +5 more
wiley +1 more source

