Results 201 to 210 of about 78,121 (252)
Effects of digital game-based learning on students' digital etiquette literacy, learning motivations, and engagement. [PDF]
Zheng Y +7 more
europepmc +1 more source
On the Prospects for African Philosophy in Australia
ABSTRACT This paper grapples with the situation of people of African descent in Australia by working through the constitution of the body of academic philosophy in the country. It contends with the parochialism of the Australian philosophical community and the prospects for the cultivation of greater pluralism. Taking African philosophy as one possible
Bryan Mukandi
wiley +1 more source
Stakeholder Perspectives on Therapeutic and Safe Building Design in Residential Care
ABSTRACT Residential care is a form of out‐of‐home care that plays a critical role in supporting vulnerable young people in Australia. However, there is an evidence gap regarding the built environment in this context. This research aimed to explore the perspectives of key stakeholders in residential care in Victoria, Australia, regarding design that ...
Carmen Schroder +3 more
wiley +1 more source
ABSTRACT In Australia, governments fund Community Legal Centres (CLCs) as part of the legal assistance sector (LAS) to meet the ‘legal needs’ of people experiencing disadvantage who cannot afford private legal services. Persistent unmet demand for CLCs is well‐documented. As artificial intelligence (AI) is increasingly used in private legal practice to
Catherine Hastings +2 more
wiley +1 more source
ABSTRACT As modes of activism rapidly evolve, activists—both seasoned and emerging—must increasingly navigate a hybrid terrain of both digital and non‐digital engagement. This paper draws on the personal narratives of 16 nascent activists based in Australia to explore how they develop competencies related to digital storytelling, which is critical to ...
Garth Stahl +5 more
wiley +1 more source
Game-based learning as training to use a chemotherapy preparation robot. [PDF]
Garnier A, Bonnabry P, Bouchoud L.
europepmc +1 more source
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Multimodal learning analytics for game‐based learning
British Journal of Educational Technology, 2020Abstract A distinctive feature of game‐based learning environments is their capacity to create learning experiences that are both effective and engaging. Recent advances in sensor‐based technologies such as facial expression analysis and gaze tracking have introduced the opportunity to leverage multimodal data ...
Andrew Emerson +2 more
exaly +2 more sources
Evaluating Games-Based Learning
International Journal of Virtual and Personal Learning Environments, 2010A highly important part of software engineering education is requirements collection and analysis, one of the initial stages of the Software Development Lifecycle. No other conceptual work is as difficult to rectify at a later stage or as damaging to the overall system if performed incorrectly.
Thomas Hainey, Thomas M. Connolly
openaire +1 more source

