Results 11 to 20 of about 1,009,411 (294)
Game elements improve performance in a working memory training task
The utilization of game elements in a non-game context is currently used in a vast range of different domains. However, research on game elements’ effects in cognitive tasks is still sparse. Thus, in this study we implemented three game elements, namely,
Manuel Ninaus +6 more
doaj +3 more sources
Gamification of sports media coverage: an infotainment approach to Olympics and Football World Cups [PDF]
Sports media coverage of mega-events is partly oriented to gamification, the use of game elements and game design techniques in non-gaming contexts. This infotainment approach to events has been developed by media outlets as an original and effective way
Rojas-Torrijos, José Luis
core +1 more source
The motivational pull of video game feedback, rules, and social interaction: Another self-determination theory approach [PDF]
This paper argues that most video game enjoyment can be understood in terms of the type of feedback used, the rules set out by the game and the social elements of the game - concepts that have been identified as critical to video games.
Rogers, Ryan
core +2 more sources
Gamification implementation for educational purposes: a scoping review (2013-2018)
This review paper examines a worldwide phenomenon, gamification, in the educational context. After the high popularity of video games, the integration of gamification in the learning context has become one of the practices that have a considerable ...
Elif Polat
doaj +1 more source
Surveillant assemblages of governance in massively multiplayer online games:a comparative analysis [PDF]
This paper explores governance in Massively Multiplayer Online Games (MMOGs), one sub-sector of the digital games industry. Informed by media governance studies, Surveillance Studies, and game studies, this paper identifies five elements which form part ...
De Paoli, Stefano +2 more
core +3 more sources
Deciding the Winner of an Arbitrary Finite Poset Game is PSPACE-Complete [PDF]
A poset game is a two-player game played over a partially ordered set (poset) in which the players alternate choosing an element of the poset, removing it and all elements greater than it.
A.S. Fraenkel +9 more
core +1 more source
Chemistry experiments are an important part of chemistry learning, and the development and application of virtual experiments have greatly enriched experimental teaching.
Lurong Yang, Jie Yuan, Zhiquan Feng
doaj +1 more source
Bu çalışma, oyun elemanlarının oyunlaştırmada kullanımına odaklanmaktadır. Oyunlaştırma, oyun tasarım unsurları (elemanları) ve esaslarının gerçek dünyaya ve oyun olmayan içeriğe aktarılmasıdır.
Serdar Sever, Adil Bical
doaj +1 more source
Computerized Cognitive Training (CCT) programs have been widely used in the past decades, offering an alternative solution in enhancing cognitive functionalities, especially Working Memory (WM).
Agisilaos Chaldogeridis +1 more
doaj +1 more source
Optimal strategies for a game on amenable semigroups [PDF]
The semigroup game is a two-person zero-sum game defined on a semigroup S as follows: Players 1 and 2 choose elements x and y in S, respectively, and player 1 receives a payoff f(xy) defined by a function f from S to [-1,1].
A. M. Dean +10 more
core +6 more sources

