Results 21 to 30 of about 1,013,859 (294)
Identifying Game Elements Suitable for MOOCs [PDF]
Massive Online Open Courses (MOOCs) have increasingly become objects of research interest and studies in recent years. While MOOCs could be a means to address massive audiences, they suffer from high drop-out rates and low user engagement. Gamification is known as the application of game design elements in non-gaming scenarios to solve problems or to ...
Antonaci, Alessandra +3 more
openaire +1 more source
The Gamification of E-learning Environments for Learning Programming
Gamification is the most active methodology utilized in the E-learning environment for teaching-learning in computing; however, this does not restrict its use in other areas of knowledge.
Christian Garcia Villegas +1 more
doaj +1 more source
Deciding the Winner of an Arbitrary Finite Poset Game is PSPACE-Complete [PDF]
A poset game is a two-player game played over a partially ordered set (poset) in which the players alternate choosing an element of the poset, removing it and all elements greater than it.
A.S. Fraenkel +9 more
core +1 more source
AI-driven game design: the EMPAMOS gamification framework [PDF]
The successful implementation of gamification requires a comprehensive understanding of game design elements, yet existing compilations often lack empirical rigor.
Thomas Voit +2 more
doaj +2 more sources
The Analysis and Review of the Literatures in the field of Gamification in e-Learning [PDF]
Background and Objective:Despite the advent of new technologies and the consequent change in lifestyle in recent decades, education systems have retained their traditional way of teaching and have not adapted to the characteristics of the digital ...
Z. Batooli +3 more
doaj +1 more source
Gamification vs. Privacy: Identifying and Analysing the Major Concerns
Gamification, the use of game design elements in applications that are not games, has been developed to provide attractive environments and maintain user interest in several domains.
Aikaterini-Georgia Mavroeidi +3 more
doaj +1 more source
Game elements improve affect and motivation in a learning task
Earlier studies repeatedly showed increased learner motivation due to game elements, while overall cognitive effects on learning outcomes were absent.
Stefan Huber +4 more
doaj +1 more source
Gamification Application for Promoting and Encouraging Physical Activity in the Elderly
Physical activity positively promotes calmness and lowers stress levels, overall quality of life, and subjective well-being, particularly among older people.
Narmin Mohammed Noori +2 more
doaj +1 more source
Despite the importance of gamification in education, there is still ongoing debate in the literature about how to design effective and useful educational gamification.
Mouna Denden +7 more
doaj +1 more source
Influence of game features on attention in adults
IntroductionThe incorporation of game features into cognitive tasks can inform us about the influence of reward and motivation on attention. Continuous performance tasks (CPTs), designed to assess attention abilities, are examples of cognitive tasks that
Courtney L. Gallen +13 more
doaj +1 more source

