Results 41 to 50 of about 4,498,628 (333)
Optimal strategies for a game on amenable semigroups [PDF]
The semigroup game is a two-person zero-sum game defined on a semigroup S as follows: Players 1 and 2 choose elements x and y in S, respectively, and player 1 receives a payoff f(xy) defined by a function f from S to [-1,1].
A. M. Dean +10 more
core +6 more sources
Identifying Game Elements Suitable for MOOCs [PDF]
Massive Online Open Courses (MOOCs) have increasingly become objects of research interest and studies in recent years. While MOOCs could be a means to address massive audiences, they suffer from high drop-out rates and low user engagement. Gamification is known as the application of game design elements in non-gaming scenarios to solve problems or to ...
Antonaci, Alessandra +3 more
openaire +1 more source
Influence of game features on attention in adults
IntroductionThe incorporation of game features into cognitive tasks can inform us about the influence of reward and motivation on attention. Continuous performance tasks (CPTs), designed to assess attention abilities, are examples of cognitive tasks that
Courtney L. Gallen +13 more
doaj +1 more source
Game elements improve affect and motivation in a learning task
Earlier studies repeatedly showed increased learner motivation due to game elements, while overall cognitive effects on learning outcomes were absent.
Stefan Huber +4 more
doaj +1 more source
The potential of Digital Game-Based Language Learning (DGBLL) in enhancing language learning outcomes has been demonstrated in previous studies. However, some scholars and educators maintain a skeptical perspective regarding its integration into language
Allan Jay Esteban
semanticscholar +1 more source
Engaging learners with games-Insights from functional near-infrared spectroscopy.
The use of game elements in learning tasks is thought to facilitate emotional and behavioral responses as well as learner engagement. So far, however, little is known about the underlying neural mechanisms of game-based learning. In the current study, we
Melina De Nicolò +8 more
doaj +2 more sources
Gamification Application for Promoting and Encouraging Physical Activity in the Elderly
Physical activity positively promotes calmness and lowers stress levels, overall quality of life, and subjective well-being, particularly among older people.
Narmin Mohammed Noori +2 more
doaj +1 more source
Motivation mechanism of gamification in crowdsourcing projects [PDF]
Purpose – The purpose of this paper is to study the participation behaviors in the context of crowdsourcing projects from the perspective of gamification.
Zhiyuan Zeng, Jian Tang, Tianmei Wang
doaj +1 more source
Research on instructional design provides inconsistent results on the use of game elements in cognitive tasks or learning. Cognitive load theory suggests that game elements increase extraneous cognitive load and, thus, may distract the users. In contrast,
M. Ninaus +4 more
semanticscholar +1 more source
Bu çalışma, oyun elemanlarının oyunlaştırmada kullanımına odaklanmaktadır. Oyunlaştırma, oyun tasarım unsurları (elemanları) ve esaslarının gerçek dünyaya ve oyun olmayan içeriğe aktarılmasıdır.
Serdar Sever, Adil Bical
doaj +1 more source

