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Game jams in general formal education

open access: yesInternational Journal of Child-Computer Interaction, 2021
Abstract This article summarises three years of studying game jams. Rooted in extensive field work — participating, organising, studying and discussing game jams — and multiple methods, we have explored different digital and non-digital jamming formats to apply in educational settings, especially in the Finnish context of general formal teaching for ...
Mikko Merilainen   +2 more
exaly   +6 more sources

Two Decades of Game Jams [PDF]

open access: yesSixth Annual International Conference on Game Jams, Hackathons, and Game Creation Events, 2021
In less than a year's time, March 2022 will mark the twentieth anniversary of the first documented game jam, the Indie Game Jam, which took place in Oakland, California in 2002. Initially, game jams were widely seen as frivolous activities. Since then, they have taken the world by storm.
Lai, Gorm   +8 more
openaire   +5 more sources

Game jams for cultural safety training in Colombian medical education: a pilot randomised controlled trial [PDF]

open access: yesBMJ Open, 2021
Objectives Explore the acceptability and feasibility of a randomised controlled trial (RCT) to assess game jams—participatory events to cocreate digital or board games in a time-constrained environment—in cultural safety training of medical students. The
Anne Cockcroft   +2 more
doaj   +2 more sources

Educational games created by medical students in a cultural safety training game jam: a qualitative descriptive study [PDF]

open access: yesBMC Medical Education, 2022
Background Cultural safety training, whereby health professionals learn to reflect on their own culture and to respect the cultural identity of patients, could address intercultural tensions in health care.
Juan Pimentel   +4 more
doaj   +2 more sources

Future-oriented skills and knowledge in game jams, a systematic literature review

open access: yesComputers and Education Open, 2023
Game jams, events for co-creating digital or non-digital games, are connected to learning in several ways: learning is a common motivation for participation and various learning results have been reported as their outcome. The existing literature on game
Riikka Aurava, Kati Sormunen
doaj   +3 more sources

The GameBling Game Jam

open access: yesCritical Gambling Studies, 2023
Gambling scholars may be unfamiliar with the research methods used by their colleagues in game studies. Yet, as gambling becomes gamified, and gaming becomes gamblified, the intersection between our two fields continues to grow.
Pauline Hoebanx   +4 more
doaj   +3 more sources

Impact of game jam learning about cultural safety in Colombian medical education: a randomised controlled trial [PDF]

open access: yesBMC Medical Education, 2021
Background Cultural safety, whereby health professionals respect and promote the cultural identity of patients, could reduce intercultural tensions that hinder patient access to effective health services in Colombia. Game jams are participatory events to
Juan Pimentel   +2 more
doaj   +2 more sources

Predicting depression among public university students in Bangladesh using machine learning models [PDF]

open access: yesDiscover Mental Health
Background Mental health challenges, particularly depression, anxiety, and stress, are prevalent among university students worldwide. In Bangladesh, public university students face unique stressors, including financial pressure, academic demands, social ...
Sudha Bhattacharjee   +4 more
doaj   +2 more sources

Engaging adolescents in changing behaviour to improve diet and physical activity levels in teenagers: the EACH-B research programme

open access: yesProgramme Grants for Applied Research
Background Globally, the health of young people is in decline, with increasing rates of mental health issues, obesity and sedentary lifestyles. Existing health behaviour change interventions for this group face challenges in engagement and implementation.
Mary Barker   +22 more
doaj   +2 more sources

Materializing the abstract: Understanding AI by game jamming

open access: yesFrontiers in Computer Science, 2022
In this article, we argue that game jam formats are uniquely suited to engage participants in learning about artificial intelligence (AI) as a design material because of four factors which are characteristic of game jams: 1) Game jams provide an ...
Jeanette Falk, Nanna Inie
doaj   +1 more source

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