Results 91 to 100 of about 148,804 (264)
Dificultad y desautomatización en el videojuego: usos estéticos de la obstaculización ludoficcional
Partiendo de las nuevas perspectivas que se han desarrollado recientemente sobre el estudio de la dificultad en los game studies, este artículo plantea una aplicación del concepto de obstaculización, estudiado por Shklovski y los formalistas rusos, al ...
Miguel Rodrigo de Haro
doaj +1 more source
The register of games: a study of the languages of the games in India
Este trabajo es un estudio sobre el registro (una variedad de la lengua utilizada para un propósito particular en un contexto particular) utilizado en varios juegos jugados comúnmente por niños en la India.El estudio se analizará la lengua usada en seis juegos (tres jugados por niñas y tres por niños adolescentes).
openaire +2 more sources
Karl Popper and the Mechanisms of Hydrogen Embrittlement
Representation of the beginning of loss of ductility rather than embrittlement. Small concentrations of hydrogen in a diffusible form within iron are well‐established to harm the mechanical integrity of steels. There are theories that attempt to explain the pernicious role of hydrogen.
H. K. D. H. Bhadeshia
wiley +1 more source
On fictional games and fictional game studies
We explain the concept of fictional games and the theoretical and disciplinary progression that this special issue represents. We summarise the issue and the contributions within it.
Stefano Gualeni +2 more
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Building machine‐readable vocabularies for materials science is slow, expert‐driven work. This study benchmarks 13 large language models on two of its first steps: finding candidate terms in engineering articles and deciding where they belong in a class hierarchy.
Thomas Bjarsch +3 more
wiley +1 more source
Multimodal Data‐Driven Microstructure Characterization
A self‐consistent autonomous workflow for EBSP‐based microstructure segmentation by integrating PCA, GMM clustering, and cNMF with information‐theoretic parameter selection, requiring no user input. An optimal ROI size related to characteristic grain size is identified.
Qi Zhang +4 more
wiley +1 more source
Microstructure Evolution of a VMnFeCoNi High‐Entropy Alloy After Synthesis, Swaging, and Annealing
The synthesis and processing (rotary swaging and annealing) of the novel VMnFeCoNi alloy is investigated, alongside the estimation of the grain size effect on hardness. Analysis of a wide grain size range of recrystallized microstructures (12–210 µm) reveals a low annealing twin density.
Aditya Srinivasan Tirunilai +6 more
wiley +1 more source
What are Monsters in Computer Games?
The current paper is a review of the monograph by Czech computer games researcher Jaroslav Švelch “Player vs. Monster. The Making and Breaking of Videogame Monstrosity” (2023).
Vladislav V. Kirichenko
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Infinite two-player games are of interest in computer science since they provide an algorithmic framework for the study of nonterminating reactive systems. Usually, an infinite game is specified by an ω-language containing all winning plays for one of the two players or by a game graph and a winning condition on infinite paths through this graph.
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Hydrogen‐Assisted Fracture of Iron‐Based Fe–Ni–Al Alloys
Principal relations and fracture mechanisms of single‐phase and precipitate‐strengthened Fe–Ni–Al alloys subjected to prior electrochemical hydrogen charging are identified. The mechanisms of hydrogen effect on strength and microhardness are discussed, including hydrogen‐induced increase in microhardness and the role of hydrogen in fracture behavior ...
Nataliya Yadzhak +3 more
wiley +1 more source

