Results 91 to 100 of about 6,740 (213)
An Analysis of Open World PvP in LOTRO's PvMP as a Case Study for PvP Games
This article focuses on the analysis of emergent gameplay, based on a case study of the author's subjective gameplay experience of Player versus Monster Player (PvMP) in The Lord of the Rings Online (LOTRO).
Toh Weimin
doaj
Abstract As predictive artificial intelligence (AI) technologies increasingly steer workplace decisions, debates around fairness have intensified. Existing research often approaches fairness either as a set of universal principles supported or undermined by algorithms, or as a product of social interpretations, thereby providing either technologically ...
Elmira van den Broek +2 more
wiley +1 more source
ABSTRACT The aim of this paper is to discuss the potentialities of open‐ended board games for story generation in educational contexts. We have analysed story prototypes created through D‐Stories, a collective storytelling game designed for this project.
Antoni Roig Telo +2 more
wiley +1 more source
Does Non‐Idealism Entail Particularism?
Journal of Social Philosophy, EarlyView.
John Lawless
wiley +1 more source
Purpose To characterize the epidemiology of upper extremity injuries among elite college baseball players in 1 league over 5 seasons. Methods Deidentified arm injury reports were recorded from the 2018, 2019, 2021, 2022, and 2023 Cape Cod Baseball League (CCBL) seasons.
David F. Painter +6 more
wiley +1 more source
ABSTRACT Background Video data provides rich opportunities to examine student behaviour in game‐based learning environments, capturing not only observable actions but also subtle indicators of cognitive engagement. However, traditional video analysis is labor‐intensive, and current applications of AI to this task are limited by models trained on ...
Yiqiu Zhou +7 more
wiley +1 more source
La bande-son, les trames sonores, et les chansons : la triple vie de la musique dans les jeux vidéo
While many video games release official soundtracks, these albums are not an exact match for the sound heard within the game itself: music may be omitted, tracks are often re-arranged, and some in-game songs do not appear at all on official soundtracks ...
Stephanie Lind
doaj +1 more source
ABSTRACT Background Teacher agency plays a pivotal role in technology‐enhanced instruction, yet empirical evidence connecting agency to the practical enactment of specific components of TPACK remains limited. In particular, the intersections between teacher agency and TPK/TCK as enacted practices warrant closer scrutiny.
Hyojoon Kim, Eun‐Jeong Yu
wiley +1 more source
ABSTRACT Background Digital games are increasingly used for civic purposes, yet questions remain about whether commercially mediated, non‐deliberative interactions can constitute meaningful civic engagement. Existing research largely overlooks how entertainment platform infrastructures shape the democratic legitimacy and interpretability of user input ...
Rebecca Harris +7 more
wiley +1 more source
Abstract Protein Data Bank Japan (https://pdbj.org/) is the Asian hub of three‐dimensional (3D) macromolecular structure data and a founding member of the global Protein Data Bank (PDB) network. Over two decades, we have curated and distributed experimentally determined structures, complementing international collaborations with Research Collaboratory ...
Gert‐Jan Bekker +3 more
wiley +1 more source

