A game-based approach to teaching net and wall games in physical education teacher education. [PDF]
Poncet-Rief M, Rode D.
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Beyond entertainment: cultural-psychological mechanisms underlying the reduction of state anxiety in heritage-based serious games. [PDF]
Wang B, Zou J, Wang J.
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Game-based learning in microbiology education: design and classroom use of MicroBioCombat. [PDF]
Souto RVS, Moreira ERDS, Moreira LM.
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Correspondence between motion sensor kinematics and notational analysis of scanning in field-based football gameplay. [PDF]
Kokubu M +5 more
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Motivational Factors, Physical Activity Impacts, and Sociopsychological Effects of Pokémon GO in Players Over the Years: Scoping Review. [PDF]
Koh GK +4 more
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Extreme social isolation risk is associated with story-driven, strategic and cooperative-first gameplay preferences. [PDF]
Confessor B +8 more
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From Harm to Habit: The Proliferation of Acquiesced Toxicity in Chinese Gaming Communities. [PDF]
Sun X, Cao Y.
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Electroencephalogram-Based Analysis of Monomodal and Multimodal Interaction in Mixed Reality Games. [PDF]
Paranthaman PK, Bajaj N, LaMont L.
europepmc +1 more source
From "player" to "viewer": a survey on the willingness of video game players to alter their game consumption behavior. [PDF]
Gong X, Wang J, Cui Y, Wang Z, Wang B.
europepmc +1 more source
Avatar therapy for bothersome tinnitus using an augmented reality mobile application: a pilot feasibility study. [PDF]
Magami K +5 more
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