Results 161 to 170 of about 27,668 (196)

A Serious Digital Game (SugarVita) to Support Diabetes Self-Management: Pilot Randomized Controlled Trial. [PDF]

open access: yesJMIR Diabetes
Reinders E   +7 more
europepmc   +1 more source

An Interactive Narrative Intervention to Increase Adolescents' Knowledge and Self-Efficacy to Reduce Alcohol Use: Pre-Post Study. [PDF]

open access: yesJMIR Form Res
Penilla C   +13 more
europepmc   +1 more source

Executive Dysfunction-A Serious Game for Assessment in Real-Life Contexts: Development and Cross-Sectional Usability Study. [PDF]

open access: yesJMIR Serious Games
Olivares D   +8 more
europepmc   +1 more source

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