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La Focalis-action : Des savoirs narratifs aux faires vidéoludiques
This essay deals with one of the key concepts in narratology, namely the focalization. It will present a quick overview of the theories in literary and film studies, starting with Gerard Genette who first introduced the notion.
Hugo Montembeault, Bernard Perron
doaj +1 more source
From Design to Implementation: NursingUP® Board Game for Positive Nursing Practice Environments
ABSTRACT Positive nursing practice environments are fundamental to patient safety, care quality, and nurses’ well‐being. However, few structured and evidence‐based interventions have been developed to actively strengthen these environments and foster collaboration among nursing teams.
Soraia Cristina de Abreu Pereira +2 more
wiley +1 more source
Undercurrents – A Computer-Based Gameplay Tool to Support Tabletop Roleplaying [PDF]
This paper introduces Undercurrents, a computer-based gameplay tool for providing additional communication and media streams during tabletop roleplaying sessions.
Bergström, Karl +4 more
core
This chapter introduces critical gameplay design as a technique for creating digital games that offer alternative play. Critical gameplay provides the opportunity to explore game ethics through the way games are designed to be played.
Lindsay Grace
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Recently, Nintendo launched the Nintendo Creators Program, designed to share profits generated from YouTube advertising revenue with YouTube creators using copyrighted Nintendo content.
Yvette Ann Walker
doaj
Abstract This perspective piece considers how a more‐than‐human approach to ethics can foster nuanced, critical understandings of the digital dimensions of nature recovery. A more‐than‐human approach expands on who or what is included as ethical actors while focusing on the interconnectedness of human and nonhuman experiences.
Leah Govia +3 more
wiley +1 more source
How do games effect the way we problem solve, socialize, or even view the world? When we shoot do we learn to destroy obstacles instead of work around them? Does the binary world of enemies and adversaries teach us to ignore the gray in the everyday? Are
Lindsay Grace, Grace, Lindsay
core +1 more source
Incidence of concussion in intercollegiate wheelchair basketball athletes
Abstract Background Concussion surveillance in adaptive sports is essential for improving athlete safety and informing prevention strategies, yet existing data remain limited. To our knowledge, this is the first longitudinal investigation of concussion incidence in athletes with disability across multiple seasons.
Alexander Kowalske +5 more
wiley +1 more source
À quoi pensent les archives de la jouabilité?
Videogame has the particularity to involve not exclusively creators, but also and especially players, sometimes grouped in rigorously organized communities over the Internet.
Hugo Montembeault, Simon Dor
doaj
El objetivo de este artículo es ubicar la narrativa interactiva y el videojuego en sus inicios académicos y reflexionar sobre la figura del diseñador de la experiencia interactiva prefigurando la tensión entre la noción arquitectural y la experiencia ...
Jesús Albarrán Ligero
doaj +1 more source

