Results 71 to 80 of about 16,086 (256)
ABSTRACT This paper examines the digital transformation of universities, a category of knowledge‐intensive organizations (KIOs) increasingly pressured to invest in new technological tools for the development of innovative teaching and research processes and practices.
Stefano Marciano +2 more
wiley +1 more source
Gamification is increasingly being adopted in education as a means to enhance student motivation. Compared to game-based learning (GBL), this approach is more suitable for use in the classroom as it does not require the development of specialised ...
Ana Vrcelj Božić +4 more
doaj +1 more source
ABSTRACT Technological advancements aligned with sustainability and resilience requirements, as well as, a greater focus on human‐centric perspectives, are creating significant transformations in supply chains in this decade, bringing them to a more developed stage.
Guilherme F. Frederico
wiley +1 more source
Apathy in Lewy Body Disorders: A Position Paper
Abstract Apathy is one of the most prevalent and disabling non‐motor symptoms in Parkinson's disease (PD) and dementia with Lewy bodies (DLB), collectively referred to as Lewy body disorders (LBDs). It is associated with reduced quality of life, accelerated cognitive decline, increased caregiver burden, and poorer functional outcomes, yet remains ...
Jaime Kulisevsky +12 more
wiley +1 more source
Editorial: Urban Play and the Playable City: A Critical Perspective
Yoram Chisik +3 more
doaj +1 more source
From Design to Implementation: NursingUP® Board Game for Positive Nursing Practice Environments
ABSTRACT Positive nursing practice environments are fundamental to patient safety, care quality, and nurses’ well‐being. However, few structured and evidence‐based interventions have been developed to actively strengthen these environments and foster collaboration among nursing teams.
Soraia Cristina de Abreu Pereira +2 more
wiley +1 more source
Gamification has become a motivational technique for enhancing engagement and productivity, extending into agile software development. However, integrating gamification into agile frameworks such as the Scrum framework has led to the emergence of ...
Fayrouz M. Elsalmy +3 more
doaj +1 more source
Abstract Forests and woodlands are important for biodiversity, climate change mitigation and the provision of services including recreation, timber and non‐timber forest products. Land use policies currently aim to increase forest cover while also maximising the benefits of forests for people and improving community engagement with the process of ...
Sarah Greenwood +6 more
wiley +1 more source
This study investigates how playful and frugal values can be integrated to support inclusive and sustainable STEM learning in resource-constrained and culturally diverse contexts.
Sylvester Arnab +4 more
doaj +1 more source
The Effects of Gamification in Online Learning Environments: A Systematic Literature Review
Gamification has recently been presented as a successful strategy to engage users, with potential for online education. However, while the number of publications on gamification has been increasing in recent years, a classification of its empirical ...
Alessandra Antonaci +2 more
doaj +1 more source

