Results 81 to 90 of about 7,568,632 (195)

ADAPTACIÓN DE LAS MÉTRICAS DE REUSABILIDAD DE LA INGENIERÍA DEL SOFTWARE A LOS LEARNING OBJECTS

open access: yesRED. Revista de Educación a Distancia, 2005
La reusabilidad se considera una característica esencial de los learning objects, los cuales constituyen la idea central de las aproximaciones actuales a la estandarización del diseño de contenidos de aprendizaje.
Juan J. Cuadrado-Gallego
doaj  

The Experience of Using the Scrum Process in the Production of Learning Objects for Blended Learning

open access: yesInformatics in Education, 2013
The technological resources used for pedagogical innovation in the form of distance education have increasingly been incorporated into face-to-face education.
Raphael Winckler de BETTIO   +3 more
doaj   +1 more source

The Evolution of Learning Object Repository Technologies: Portals for On-line Objects for Learning

open access: yesInternational Journal of E-learning and Distance Education, 2003
Learning objects are the digital files that are used to construct e-learning experiences, and repositories provide mechanisms to encourage their discovery, exchange, and reuse. Portals for On-line Objects in Learning (POOL) is a consortium project of the
Griff Richards   +3 more
doaj  

Herzberg, hygiene and the motivation to reuse: Towards a three-factor theory to explain motivation to share and use OER

open access: yesJournal of Interactive Media in Education, 2012
The list of barriers and enablers that influence the use of open educational resources (OER) is extensive. Factors and influences relating to reuse may have been noted within projects, operating within a short time span, or within specific conditions ...
Chris Pegler
doaj   +1 more source

Organizational scenarios for the use of learning objects [PDF]

open access: yes, 2006
Organizational scenarios presents the following three scenarios for working with learning objects in Dutch higher education and institutions: Scenario 1: Self-regulation (community scenario) Scenario 2: Institutional regulation Scenario 3: Network ...
Hermans, Henry, De Vries, Fred
core   +1 more source

Commentary by Terry Anderson on Littlejohn, A. (2003) Reusing Online Resources, Chapter 19: Reuse of Resources within Communities of Practice, by Rachel Harris and Carol Higgison

open access: yesJournal of Interactive Media in Education, 2004
div class="abstract_container"> Abstract: The Online Tutoring Skills (OtiS) e-workshop described in this chapter makes a significant contribution to knowledge of how to effectively design and manage virtual conferences or e-workshops.
Terry Anderson
doaj   +1 more source

Object oriented learning objects

open access: yesAustralasian Journal of Educational Technology, 2005
<span>We apply the object oriented software engineering (OOSE) design methodology for software objects (SOs) to learning objects (LOs). OOSE extends and refines design principles for authoring dynamic reusable LOs. Our learning object class (LOC) is a template from which individualised LOs can be dynamically created for, or by, students.
openaire   +2 more sources

The possible deployment of learning objects with eight educational ambitions of Dutch institutions of higher education [PDF]

open access: yes, 2006
Choosing for learning objects discusses eight educational ambitions and the possible roles of learning objects in realising these ambitions. The eight educational ambitions are: (1) Creating independent learning pathways, for example for lifelong ...
Schoonenboom, Judith   +2 more
core  

Libraries in Second Life: New Approaches to Education, Information Sharing, Learning Object Implementation, User Interactions and Collaborations [PDF]

open access: yesJournal of Systemics, Cybernetics and Informatics, 2009
Three-dimensional virtual worlds such as Second Life continue to expand the way they provide information, learning activities, and educational applications. This paper explores the types of learning activities that take place in Second Life and discusses
Susan Smith Nash
doaj  

A Framework for the Design and Implementation of Learning Objects: a Competence-based Approach [PDF]

open access: yes, 2008
This paper presents a framework for the design and implementation of learning objects using a competence-based approach. This framework is illustrated by the development of a standalone Windows application (Trilho GOA) whose primary purpose is to create ...
Antunes, Pedro   +5 more
core  

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