Results 71 to 80 of about 8,998,040 (88)

Congestion Games with Load-Dependent Failures: Identical Resources

open access: yes, 2007
We define a new class of games---congestion games with load-dependent failures} (CGLFs), which generalizes the well-known class of congestion games, by incorporating the issue of resource failures into congestion games.
Polukarov, Maria   +2 more
core   +1 more source

Alternatives for Making Language Learning Games More Appealing for Self-access Learning

open access: yesStudies in Self-Access Learning Journal, 2011
This investigation of popular computer games in comparison with language learning games was designed to offer an insight into the potential of games to the field of self-access.
Charatdao Intratat
doaj  

The Role of Structural Characteristics in Problem Video Game Playing: A Review

open access: yesCyberpsychology: Journal of Psychosocial Research on Cyberpspace, 2010
The structural characteristics of video games may play an important role in explaining why some people play video games to excess. This paper provides a review of the literature on structural features of video games and the psychological experience of ...
Daniel King   +2 more
doaj  

Some Notes on Learning in Games with Strategic Complementarities [PDF]

open access: yes
Fictitious play is the classical myopic learning process, and games with strategic complementarities are an important class of games including many economic applications. Knowledge about convergence properties of fictitious play in this class of games is
Ulrich Berger
core  

Random order congestion games

open access: yes, 2009
We introduce a new class of games, Random Order Congestion Games [ROCGs]. In an ROCG, each player has a task that can be carried out by any element of a set of resources, and each resource executes its assigned tasks in a random order.
Polukarov, Maria   +2 more
core   +1 more source

A Review on Liao’s Dissertation Entitled “The Solutions on Multi-choice Games” and Related Publications [PDF]

open access: yes
In 2007, Liao finished his Ph.d. dissertation[18](Liao 2007) entitled “The Solutions on Multi-choice Games”. Chapter 1 of the dissertation mainly worked on two special cases of the H&R multi-choice Shapley value. One assumes that the weight function w(j)
Hsiao, Chih-Ru
core  

Taxed Congestion Games with Failures

open access: yes, 2009
In this paper, we introduce and study Taxed Congestion Games with Failures [TCGFs], extending congestion games with failures [CGFs] to consider costly task submission. We define TCGFs, and prove that TCGFs possess a pure strategy equilibrium.
Polukarov, Maria   +2 more
core   +1 more source

Aggregate Representations of Aggregate Games [PDF]

open access: yes
An aggregate game is a normal-form game with the property that each player’s payoff is a function only of his own strategy and an aggregate function of the strategy profile of all players. Aggregate games possess a set of purely algebraic properties that
Stole, Lars, Martimort, David
core  

Approximate Equilibria for Bayesian Multi-Criteria Games [PDF]

open access: yes
AMS Classification: 91A10non-cooperative games;Bayesian multi-criteria ...
Tijs, S.H., Mallozzi, L., Pusillo, L.
core  

Parties, partying, and party games in single-player videogames

open access: yes
Parties and partying appear in single-player videogames but have been studied little. In this paper, we investigate how parties are used and represented in videogames.
Lankoski, Petri, Välisalo, Tanja
core   +1 more source

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