Results 21 to 30 of about 36,624 (315)
STREETGEN: IN-BASE PROCEDURAL-BASED ROAD GENERATION [PDF]
Streets are large, diverse, and used for conflicting transport modalities as well as social and cultural activities. Proper planning is essential and requires data.
R. Cura, J. Perret, N. Paparoditis
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Procedural generation of problems for elementary math education
Mathematics education plays an essential role in children’s development, and there are many online applications aimed at supporting this process. However, manually creating math problems with a variety of textual and visual content is very time-consuming
Yi Xu, Roger Smeets, Rafael Bidarra
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Biome Generation Tool: A Mixed-Initiative Software for the Procedural Generation of Biomes
This article presents the Biome Generation Tool (BGT), a mixed-initiative procedural content generator plugin for the Unity3D game engine that uses an Evolutionary Algorithm (EA) for the creation of biomes in videogames.
Gabriel K. Sepúlveda+3 more
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Virtual models' production is of high pertinence in research and business fields such as architecture, archeology, or video games, whose requirements might range between expeditious virtual building generation for extensively populating computer-based ...
Telmo Adão+5 more
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Survey of Procedural Methods for Two-Dimensional Texture Generation
Textures are the most important element for simulating real-world scenes and providing realistic and immersive sensations in many applications. Procedural textures can simulate a broad variety of surface textures, which is helpful for the design and ...
Junyu Dong+6 more
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Procedural Attack! Procedural Generation for Populated Virtual Cities: A Survey
On the one hand, creating rich virtual worlds "by hand" like in the game Grand Theft Auto V is hugely expensive and limited to large studios. On the other hand, procedural content generation (PCG) allows tiny teams to create huge worlds like Hello Games ...
Werner Gaisbauer, Helmut Hlavacs
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MONET: The Minor Body Generator Tool at DART Lab
Minor bodies exhibit considerable variability in shape and surface morphology, posing challenges for spacecraft operations, which are further compounded by highly non-linear dynamics and limited communication windows with Earth.
Carmine Buonagura+2 more
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Procedural Generation of Artistic Patterns Using a Modified Orbit Trap Method
In the literature, we can find various methods for generating artistic patterns. One of the methods is the orbit trap method. In this paper, we propose various modifications of a variant of the orbit trap method that generates patterns with wallpaper ...
Krzysztof Gdawiec, Hezekiah Adewinbi
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A generalization of Kakutani’s splitting procedure [PDF]
14 pages ...
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There have been considerable efforts in generating tree crown maps from satellite images. However, tree localization in urban environments using satellite imagery remains a challenging task.
Haoyu Gong+4 more
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