Results 11 to 20 of about 2,435 (168)
Cybersickness is a drawback of virtual reality (VR), which also affects the cognitive and motor skills of users. The Simulator Sickness Questionnaire (SSQ) and its variant, the Virtual Reality Sickness Questionnaire (VRSQ), are two tools that measure ...
Panagiotis Kourtesis +4 more
doaj +3 more sources
The simulator sickness questionnaire, and the erroneous zero baseline assumption
Cybersickness assessment is predominantly conducted via the Simulator Sickness Questionnaire (SSQ). Literature has highlighted that assumptions which are made concerning baseline assessment may be incorrect, especially the assumption that healthy ...
Phillip Brown +2 more
doaj +3 more sources
The use of head-mounted displays (HMD) for virtual reality (VR) application-based purposes including therapy, rehabilitation, and training is increasing. Despite advancements in VR technologies, many users still experience sickness symptoms.
Dimitrios Saredakis +5 more
doaj +3 more sources
Predicting Individual Susceptibility to Visually Induced Motion Sickness by Questionnaire
Background: The introduction of new visual technologies increases the risk of visually induced motion sickness (VIMS). The aim was to evaluate the 6-item Visually Induced Motion Sickness Susceptibility Questionnaire (VIMSSQ; also known as the VIMSSQ ...
John F. Golding +3 more
doaj +3 more sources
Two issues are increasingly of interest in the scientific literature regarding unwanted virtual reality (VR) induced side effects: (1) whether the latent structure of the Simulator Sickness Questionnaire (SSQ) is comprised of two or three factors, and (2)
Stéphane Bouchard +10 more
doaj +3 more sources
Preselected and preferred immersive virtual reality versus narrative alone to induce post-stress relaxation in patients with pulmonary arterial hypertension: A pilot study on perceived stress and heart rate. [PDF]
Abstract Objectives Several studies have shown the effectiveness of immersive virtual reality (IVR)‐based relaxation techniques in alleviating stress within the general population. However, few data are available on patients, or on the effectiveness of different scenarios in inducing relaxation.
Alessandra G +9 more
europepmc +2 more sources
Background A virtual reality (VR) simulator is utilized as an inexpensive tool for gaining basic technical competence in robotic-assisted surgery (RAS).
Ryo Takata +6 more
doaj +1 more source
Background A phenomenon of simulator sickness is measurable in terms of physiological symptoms. The article presents the practical use of the Simulator Sickness Questionnaire (SSQ) in post-exposure research, together with feedback given by the ...
Marcin Cybulski +2 more
doaj +1 more source
Pre-Exposure Cybersickness Assessment Within a Chronic Pain Population in Virtual Reality
Virtual Reality (VR) is being increasingly explored as an adjunctive therapy for distraction from symptoms of chronic pain. However, using VR often causes cybersickness; a condition with symptoms similar to those of motion and simulator sickness ...
Phillip Brown, Wendy Powell
doaj +1 more source
The data presented in this article are related to the research article entitled “The use of transdermal scopolamine to solve methodological issues raised by gender differences in susceptibility to simulator sickness” (Chaumillon et al., 2017) [1].
Romain Chaumillon +6 more
doaj +1 more source

