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Virtual reality as a training tool for athletes with intellectual disabilities: a study protocol [PDF]

open access: yesFrontiers in Sports and Active Living
IntroductionImmersive virtual reality (VR) is increasingly used in education and rehabilitation, yet little is known about its feasibility and tolerability among athletes with intellectual disabilities (ID).
Ivelina Kirilova   +3 more
doaj   +2 more sources

Adaptation and Validation of the Simulator Sickness Questionnaire to Portuguese (SSQp) Based on Immersive Virtual Reality Exposure

open access: yesIEEE Access
Cybersickness refers to the negative symptoms caused by exposure to a Virtual Reality (VR) experience. The literature is consensual that cybersickness is a key factor in an experience, as the non-existence of cybersickness provides an optimal virtual ...
Guilherme Goncalves   +4 more
doaj   +3 more sources

Postural Control and Psychophysical State Following of Flight Simulator Session in Novice Pilots

open access: yesFrontiers in Public Health, 2022
Flight simulators can cause side effects usually called simulator sickness. Scientific research proves that postural instability can be an indicator of the occurrence of simulator sickness symptoms.
Ewa Polak   +2 more
doaj   +1 more source

Development and tolerability of a novel virtual- and proprioception-based car crash simulator as a new research tool in motor vehicle trauma research

open access: yesFrontiers in Virtual Reality, 2023
Purpose: Investigations of causal theories of neck pain (NP) following motor vehicle crashes (MVC) has been difficult, as simulation is limited. Thus, we sought to evaluate tolerability to a novel virtual reality (VR)-based road collision simulator and ...
Michael J. Lukacs   +7 more
doaj   +1 more source

Recovery time from VR sickness due to susceptibility: Objective and quantitative evaluation using electroencephalography

open access: yesHeliyon, 2023
With the increasing use of virtual reality (VR) devices, interest in reducing their negative effects, such as VR sickness, is also increasing. This study used electroencephalography (EEG) to investigate participants’ VR sickness recovery time after ...
Ye Shin Woo   +4 more
doaj   +1 more source

Improvement of three-dimensional motion sickness using a virtual reality simulator for robot-assisted surgery in undergraduate medical students: A prospective observational study

open access: yesBMC Medical Education, 2021
Background A virtual reality (VR) simulator is utilized as an inexpensive tool for gaining basic technical competence in robotic-assisted surgery (RAS).
Ryo Takata   +6 more
doaj   +1 more source

Simulator sickness and the Simulator Sickness Questionnaire in Polish practice. A study involving professional drivers subject to compulsory initial and periodic qualification courses

open access: yesMedycyna Pracy, 2020
Background A phenomenon of simulator sickness is measurable in terms of physiological symptoms. The article presents the practical use of the Simulator Sickness Questionnaire (SSQ) in post-exposure research, together with feedback given by the ...
Marcin Cybulski   +2 more
doaj   +1 more source

Predicting Individual Susceptibility to Visually Induced Motion Sickness by Questionnaire

open access: yesFrontiers in Virtual Reality, 2021
Background: The introduction of new visual technologies increases the risk of visually induced motion sickness (VIMS). The aim was to evaluate the 6-item Visually Induced Motion Sickness Susceptibility Questionnaire (VIMSSQ; also known as the VIMSSQ ...
John F. Golding   +3 more
doaj   +1 more source

Cybersickness in Virtual Reality Questionnaire (CSQ-VR): A Validation and Comparison against SSQ and VRSQ

open access: yesVirtual Worlds, 2023
Cybersickness is a drawback of virtual reality (VR), which also affects the cognitive and motor skills of users. The Simulator Sickness Questionnaire (SSQ) and its variant, the Virtual Reality Sickness Questionnaire (VRSQ), are two tools that measure ...
Panagiotis Kourtesis   +4 more
doaj   +1 more source

Pre-Exposure Cybersickness Assessment Within a Chronic Pain Population in Virtual Reality

open access: yesFrontiers in Virtual Reality, 2021
Virtual Reality (VR) is being increasingly explored as an adjunctive therapy for distraction from symptoms of chronic pain. However, using VR often causes cybersickness; a condition with symptoms similar to those of motion and simulator sickness ...
Phillip Brown, Wendy Powell
doaj   +1 more source

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