Results 21 to 30 of about 2,449,544 (95)

A digital intervention using virtual reality helmets to reduce dental anxiety of children under local anesthesia and primary teeth extraction: A randomized clinical trial

open access: yesBrain and Behavior, 2022
Introduction Behavior management of children during dental treatment is an important but challenging issue. As a new technique, VR has been applied in pediatric dental anxiety. But there is no final conclusion whether VR reduces children's dental anxiety.
Qin Du   +7 more
doaj   +1 more source

Considering the Consequences of Cybersickness in Immersive Virtual Reality Rehabilitation: A Systematic Review and Meta-Analysis

open access: yesApplied Sciences, 2023
VR rehabilitation is a rapidly evolving field, with increasing research and development aimed at improving its effectiveness, accessibility, and integration into mainstream healthcare systems. While there are some commercially available VR rehabilitation
Xin Li, Ding-Bang Luh, Ruo-Hui Xu, Yi An
doaj   +1 more source

Navigation and interaction in a real-scale digital mock-up using natural language and user gesture [PDF]

open access: yes, 2014
This paper tries to demonstrate a very new real-scale 3D system and sum up some firsthand and cutting edge results concerning multi-modal navigation and interaction interfaces. This work is part of the CALLISTO-SARI collaborative project.
GENTY, Ariane   +8 more
core   +1 more source

Can Immersive Virtual Reality Videogames Help Parkinson’s Disease Patients? A Case Study

open access: yesSensors, 2021
Video games have proven useful in physical rehabilitation therapy. Accessibility, however, is limited for some groups such as the elderly or patients with Parkinson’s disease (PD).
Pablo Campo-Prieto   +2 more
doaj   +1 more source

Cybersickness as the virtual reality sickness questionnaire (VRSQ) measures it!? –an environment-specific revision of the VRSQ

open access: yesFrontiers in Virtual Reality, 2023
Background: Virtual Reality (VR) does not only include the use of stereoscopic images, but also possibilities for an interaction with and participation in a computer-generated environment.
Judith Josupeit
doaj   +1 more source

Motion Sickness Lessons from the Southern Ocean [PDF]

open access: yes, 2021
BACKGROUND: The objectives were to assess the prevalence, severity, and medication taken, and to look for predictive factors, in order to better identify characteristics of passengers at risk of motion sickness during transport from Hobart in Tasmania to
Laforet, P.   +5 more
core   +1 more source

Are there side effects to watching 3D movies? A prospective crossover observational study on visually induced motion sickness. [PDF]

open access: yesPLoS ONE, 2013
BACKGROUND: The increasing popularity of commercial movies showing three dimensional (3D) images has raised concern about possible adverse side effects on viewers.
Angelo G Solimini
doaj   +1 more source

Influence of Inertial Stimulus on Visuo-Vestibular Cues Conflict for Lateral Dynamics at Driving Simulators [PDF]

open access: yes, 2013
Version éditeur de cet article : Aykent B, Merienne F, Paillot D, Kemeny A (2013) Influence of Inertial Stimulus on Visuo-Vestibular Cues Conflict for Lateral Dynamics at Driving Simulators. J Ergonomics 3: 113.
KEMENY, Andras   +4 more
core   +1 more source

A simulation sickness study on a driving simulator equipped with a vibration platform [PDF]

open access: yes, 2020
Simulator sickness is a well-known side effect of driving simulation which may reduce the passenger well-being and performance due to its various symptoms, from pallor to vomiting.
COLOMBET, Florent   +3 more
core   +4 more sources

Perceived Motion Sickness and Effects on Shooting Performance Following Combat Vehicle Transportation [PDF]

open access: yes, 2006
This study used a quasi-experimental, repeated measures design to study the relationship between targeting performance and perceived motion sickness following exposure to motion in a land-based transportation setting.
Dahlman, Joakim   +5 more
core   +1 more source

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