Results 31 to 40 of about 851 (130)

Evaluating User Experience and Simulator Sickness in a Driving Simulator Evaluation of a Traffic-Support Mobile Application

open access: yesApplied Sciences
Mobile phone use can distract drivers; however, mobile applications may also improve safety by delivering timely traffic and cooperative intelligent transport system warnings.
Gregor Burger   +2 more
doaj   +1 more source

Psychophysiological Alteration After Virtual Reality Experiences Using Smartphone-Assisted Head Mount Displays: An EEG-Based Source Localization Study

open access: yesApplied Sciences, 2019
Brain functional changes could be observed in people after an experience of virtual reality (VR). The present study investigated cyber sickness and changes of brain regional activity using electroencephalogram (EEG)-based source localization, before and ...
Jeong-Youn Kim   +3 more
doaj   +1 more source

Mood and simulator sickness after truck simulator exposure

open access: yesInternational Journal of Occupational Medicine and Environmental Health, 2014
Objectives: Studies involving simulators are increasingly popular. We examined to what extent exposure to a variety of test conditions on the simulator affects the level of mood and severity of simulator sickness.
Marcin Biernacki, Łukasz Dziuda
doaj   +1 more source

Immersive virtual reality as a teaching tool in neuroanatomy: A scoping review

open access: yesAnatomical Sciences Education, EarlyView.
Abstract Basic core courses in various undergraduate programs, such as neuroanatomy, pose a challenge for students due to the large volume and complexity of the content. In this context, educational technologies such as immersive virtual reality (IVR), which allow students to actively interact with learning materials, offer a complementary pedagogical ...
Nathálya Gardênia de Holanda Marinho Nogueira   +7 more
wiley   +1 more source

Correlations between SSQ Scores and ECG Data during Virtual Reality Walking by Display Type

open access: yesApplied Sciences
To encourage the application of virtual reality (VR) in physical rehabilitation, this study analyzed the occurrence of motion sickness when walking on a treadmill in virtual straight paths presented on two types of displays (screen and head-mounted ...
Mi-Hyun Choi   +3 more
doaj   +1 more source

Attentional Bias During a Novel Alcohol Cue Virtual Reality Paradigm

open access: yesAlcohol, Clinical and Experimental Research, Volume 50, Issue 8, August 2026.
Assessing attentional bias toward alcohol cues can be improved through utilization of more immersive stimuli, such as virtual reality. Here, severity of alcohol use was associated with greater alcohol‐related attentional bias, representing opportunity for further research on virtual reality‐based approaches.
Ryan M. Sullivan   +7 more
wiley   +1 more source

Neurophysiological correlates of visually induced motion sickness severity: A scoping review of the impact of experimental settings on EEG spectral power

open access: yesJournal of Intelligent Medicine, Volume 3, Issue 2, Page 152-168, June 2026.
This review synthesizes EEG findings from 28 VIMS studies across four inducing scenarios (abstract cues, virtual videos, vehicle driving, and game scenes) and two display types (HMD and monitor). While Delta/Theta enhancement consistently reflects sensory conflict, Alpha activity shows context dependency: predominantly increasing during passive viewing
Yanru Bai   +5 more
wiley   +1 more source

Virtual reality‐based reminiscence therapy for older adults to improve psychological well‐being and cognition: A systematic review

open access: yesJournal of Clinical Nursing, Volume 35, Issue 5, Page 2012-2027, May 2026.
Abstract Background Virtual reality‐reminiscence therapy (VR‐RT) has increasingly been applied to older adults to improve psychological well‐being and cognition. Objective This review aims to identify (1) the design characteristics of conducting a VR‐RT and (2) the effects of VR‐RT on the user experience, cognitive outcomes and psychological well‐being.
Wai Hung Daniel Ng   +7 more
wiley   +1 more source

Simulator Sickness in Maritime Training: A Comparative Study of Conventional Full-Mission Ship Bridge Simulator and Virtual Reality

open access: yesApplied Sciences
Maritime training increasingly employs conventional full-mission bridge simulators (FMBS) and virtual reality (VR). This study aims to compare the incidence and severity of simulator sickness induced by a conventional FMBS and an equivalent VR system ...
Bartosz Muczyński   +2 more
doaj   +1 more source

Clinical predictors of cybersickness in virtual reality (VR) among highly stressed people

open access: yesScientific Reports, 2021
The use of virtual reality (VR) in the treatment of psychiatric disorders is increasing, and cybersickness has emerged as an important obstacle to overcome. However, the clinical factors affecting cybersickness are still not well understood.
Hyewon Kim   +7 more
doaj   +1 more source

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